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  1. #1
    Famous Toxcatl's Avatar
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    Quote Originally Posted by cirkat07 View Post
    someone could help me please?
    You are right.
    You need to divide Value by Wage and then look in the table for the closest quality for comparison (ignore levels completely: quality matters, levels don't). When choosing, don't pay attention to the Wage -- all players of same quality have the same Wage.
    The table is not very detailed, so gather your own data too, it will help you greatly.
    Last edited by Toxcatl; 11-09-2017 at 12:20 AM.
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  2. #2
    Greek Forum Moderator nikolgiorgos's Avatar
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    LV7 p32 - What's going on in lv 7 ?

    Ok, lets see some expensive players in level 7

    A Guide for fast trainers-expensive-players.jpg



    some more from my phone - with no extra info

    A Guide for fast trainers-expensive-players-phone.jpg

    This season I had many young players from previous season so I bought just one

    A Guide for fast trainers-gerson-12-23.jpg

    He was a classic nordgen fast trainer, I reached him to 7* but in the end I sold him because I had another good one.
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  3. #3
    Greek Forum Moderator nikolgiorgos's Avatar
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    LV8 p34 - Investments

    Well, this season there was a big investment in new players.
    The first day of the season I bought many young players. All those are nordgens (new players from non human teams). – Later I checked their team but none was available for info. This is a characteristic of bot teams where nordgens are coming.
    As you can see I didn’t spend many T (it was 19 Tokens for all) but I gave a lot of money . I had money from selling some also ex-fast trainers of the team, the prizes of the titles I won and from some free agent I bought and sold.

    A Guide for fast trainers-new-nordgens-1.jpg

    A Guide for fast trainers-new-nordgens-2.jpg

    I gave new names on those players (Brazilian footballers as I use to do) and I intend to give some special abilities or positions. So now they are
    Galli DC > Djalma Santos gonna take sa “Header”
    Bettmer DC > (Leovegildo da Gamma) Junior gonna take sa “Header”
    Bougouonu Edoa DC/DR > Carlos Alberto gonna take sa “Defensive wall”
    Christensen GK > (Nelson da Silva) Dida gonna take sa “one-to-one stopper”
    Huzvicka AML/ML > (Aleixo de Assis) Eder , he had already sa Corner specialist and two positions so his sp are going only to raise quality.
    Kolar AML/AMS > (Heleno de) Freitas , I ‘m gonna add MC position to have him in a triple role. I don’t know about a special ability yet.
    Melgarejo MR > Zouninho (Paoulista) , , I ‘m gonna add amr position to have him as AMR/MR . I don’t know about a special ability yet.
    Sanmartin ST > (Antonio Filho) Careca he had already sa Free-Kick so his sp are going only to raise quality.

    Now let’s see how they ‘re doing in training and in some games ( friendly and official ).
    friendly game
    A Guide for fast trainers-1-13-after-f-g.jpg

    league game
    A Guide for fast trainers-1-13-after-l-g.jpg

    and some training in practice - 2 bars and 3 bars. They have the usual 5* fast trainers pattern.
    A Guide for fast trainers-results-1.jpg

    Also those are the contracts and the rates. Not bad for young beginners .
    A Guide for fast trainers-contracts-rates.jpg
    Last edited by nikolgiorgos; 01-17-2015 at 03:36 PM.
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  4. #4
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    one Question please.

    How can you CHECK other Teams info??? when a Player is on Transferlist i can´t click on the Team f him, i can only read the name of the selling team

  5. #5
    VIP t11_fan's Avatar
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    Good strategy, but why spend SP on some useless SA?
    Ex top eleven player


  6. #6
    Greek Forum Moderator nikolgiorgos's Avatar
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    I don't know if it's my personal feeling but so far, the only useful and with duration sa are those the defenders have.
    Defensive wall and Header. I use at least two def. with those abilities. All those past seasons most of my defenders had one or the other sa and I never had a failure in my defenders.
    The other one is one-to-one of the GK. I 'm not sure if it's working. The other option for a GK is penalty specialist which is useless.
    Maybe can give my GK a handicap against upper lv STs in the Cup.
    I intend to keep those players for the next 4 seasons, so it's not big deal to spend some sp for those abilities -
    Any way, if I give those sp earlier (instead of adding to skills) they get more slow, so I 'll need more greens.
    Last edited by nikolgiorgos; 01-17-2015 at 03:28 PM.
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  7. #7
    English Forum Moderator Cat Harrison's Avatar
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    You can't, unless you see them bidding on a player, or *after* you've bought the player. If the team selling has a fictitious name out of the dictionary most often he is a generated player. But with the advent of Take Over it is more tricky since some keep the fictitious name on their taken over team.
    nikolgiorgos likes this.
    Expressed above is my own opinion. Your results may vary.
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  8. #8
    Greek Forum Moderator nikolgiorgos's Avatar
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    Yes, Cat is right.
    There is a friend of mine that took-over a lower level bot team with the name Dusky and she kept it.

    A Guide for fast trainers-sheyla-dusky.jpg

    If she gonna sell her free T academy player (2*), then a manager 3 levels down maybe is thinking that he is a 5* nordgen and spend many T for him. But unfortunately 2T academy players are medium to slow trainers.
    So, we must consider few more things except the name of the team and no stats.
    - One and very important is that the Value of the player must be near the prices of the post #172
    - The player must not wearing a premium jersey
    - Also a good hint is the hour because usually original nordgens are coming at 04.00-05.00 GMT.

    If we see this after we buy the player, then we know he is a nordgen

    A Guide for fast trainers-nordgen-ueharas-team-not-avail.jpg

    or else we 'll see info about my friend Sheyla's team
    DuaneM and Arion like this.
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  9. #9
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    oh thanks i don´t think to control the selling team in the mails^^

    but one thing the Formula Wages/Value doesn´t work on higher levels-.-

    I am level 31 and until Level hmm 29 i don´t make powertraining but spent my tokens to buy Players that can reach Scout level very fast (for example 169,8 at the time i bought that Player), but Powertraining makes more fun^^ so in the last season i decide to make more powertraining.

    This season i have a good time for my work and i as awake on the first day DIRECTLY after Serverdown for the new season^^

    I bought 12 Players for togehter about 20 tokens all 18 Years old 3 with SA all with indicators to be Nordgen Players (Teamname, Number of Games for the Team and so on), but the Value Wage wasnt a really good indicator^^ because most Value 114 Mill lowest 113 mill Wages ALL at 45,6 Mills. 5 Players in my Team are fast trainers 3 with 114 mills value and 2 with 113 mills.
    All fast trainers have SA and scout level until mid of the season, but Powertraining them AFTER reaching scout is quite expensive-.- they lost about 30% of efficiency in Training (my fastest Trainer goes down from 6,53 progress per Freshness (19 or 20 from normal stretching) to 4,8 per freshness (13 from normal stretching-.-)

    do you have results that are different from mine?

  10. #10
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    hmm perhaps i can give some People a few "tricks" or better methods to make powertraining "light" without spending much tokens.

    1. make SA or new positions BEFORE the Player wins a star. Spent the SP immediatelly, because of collecting them, you can get collect more than that are necessary to win a Star, after that the Trainingefficiency goes down about 20 or 30%

    2. i have a full squad off 22 Players, which gave you 2 Teams. Team A is the Team for normal league Cup or CL games, here i have my best Players, and the powertraining Players (i doesnt make sense to Powertrain a Player and that not to use him in normal matches).
    Team B is here to make MONEY and PACKS.

    TEAM A Step 1 find out which of the Players are the fastest Trainers ( make this bis spending for each Player of Team A ONE green Pack and then i can make 5 normal stretchings, Players with an Average above 17 are good fast Trainers and between 15 and 17 are only fast Trainers) Only these Players are worthy do Powertrain.
    Step 2 find out how much Reg Team A loses due to normal Gaming (play the normal Games^^) For example my team a players lost about 18 to 22 Reg per Game, so if i´m in League, CL and Pokal active team A can not really train anymore (because you only get 40 regpoints per Day and you usually have 2 Games a Day) If a Players get an injury spent red packs, and if there Moral drops down to light green spend blue Packs

    Team B only helps Team A if one of that Teams is locked due to a red Card^^.
    After the last NORMAL Match of a day, these Team makes Friendly matches with Friends (only make sure that you can win the Game easily for Example i makes such matches against level 1 or 2 teams^^). Find out how much the people pays to watch that game, to keep the stadium full in my situation its about 22 or 23 Euro on friendly games^^). I checked when i have the next normal match and how much regpoints i get until that point. Then i makes so much FM (FriendlyMatch) until the fitness is low enough.
    For example my Team B have Fitness between 99 and 95 i get 35 Regpoints until next normal game, so the Fitness of Team B can go down to 64. a normal FM costs about 10 Regpoints, so i can make 3 FM´s and after that a little training too. At the end of such a day ALL players have about fitness 60 to 64 which means before next normal match they are at full (or close to full) fitness. My Team B usually can make 3 or 4 FM´s every day (3,5 FM´s per Day means about 100 FM per Season. And this means i get following Things only with FM´s:

    200 Blue Packs (one for wartching one for winning the game^^)
    100 Green Packs (make sure to change one player i change normally one Player in the 83. minute of a FM^^)
    about 50 Red packs (against low opponents you can make light tackling so 50 Packs are easily to get)
    and at least at my level 700 Mills Money (260k Stadium full at 22 or 23 Euro means round about 6 Mills Money plus Marketing between 1,5 Mills and 2,5 mills)

    So with this Tactic you have enough red and Blue packs and Money isnt a Problem too.

    And you get a few green Packs for PT too.

    I can normally can spend these amount of greens:

    28 from Presents from my Friends
    49 form Training (every 4 days 7 greens or 7 *7)
    about 20 from changing in normal matches and
    round about 100 from FM´s

    Result ca. 190 Green Packs to spend for PT every season without spending any Tokens.

    In the first season i spent greens on 5 Players to get them with an SA or extra position and let them get to scout level (begins at 175 at level 31), at the end of this season my Team A looks like 11 scout players 10 of them with a SA, and each Player between 177 and 178 skill), next Season (i think i get progress to level 32) i think i can focuse on one or perhaps 2 Players to get them to seven star, and the rest of team A to scout level.

    All of this without spending tokens for packs^^ and next season i don´t have preasure to spend tokens for new players^^
    justcallmeupik likes this.

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