Good this "usually" talking about functions of a woman, but if we talk about understand how she is.... I keep that mostly is a mistery like T11 LOL
Kidding appart,
I can understand what you mean, and in some points I'm agree, ridiculous say I'm not, when I joined this forum in 2013 and I started doing suggestions that... never were applied.... just when Nordeus changed the market system and the comunity was against they killed the system lol
I always was agree in that if Nordeus do not listen the comunity and works in the same way, the game will be killed as eRepublik for example... great game with thousands of players and the mods basically did it not playable....
For sure that the game can have more sense, and can be more easy to understand these hidden secrets that determine results, that now are not related to something that can have comprehension, and more things, but we have to see that we are not talking of a Fifa, in which you control the team, you have it in your hands, and basically you can win all seasons.
Some people come here (and to other football manager games, and if you take a look other FB pages of manager games, you will see same complains as here, style -thats a lottery, not real, don't inverst-) and wait for a game that simply, and without have a controller in their hands, putting a better team in star terms, they have to win, .. and seems obvious no? if you don't move the players, just is a 11 vs 11, then buy a better team and done. And this is not the sense of this game. If one day the game work in this way, will disappear for sure..
The spirit and the idea was make managers manage, and one of the things that for some people is hard is to analyze the players, for example, and see that despite 7* they don't give you enough.
In 2 matches FC Barcelona recived 8 goals and in the game you are asking for that will not happen.
I'm agree in some points you have, when many times we talk about managers that don't attend and I'm agree in that who attend have to have some advantadge + in chences, but I'm not agree in some points that gimme the sensation that will create a "plane game", in which results will be determined simply for the +1 star of Q., for a static list of counters that will work 90%, and just setting on a team an amount of stars without use the 6th sense to analyze players despite all, and decide despite Q. and what a player can seem.
I'm agree in that the game need to "show and relate" (as now, with the ratings, that are visible and we see how these work after 5 years...lol) many things that many managers've been suggesting during months, like I did when I suggested that a scenario of aggressivity in a match, or with more % of cards or injuries, can be shown adding a list of referees with different styles of permissiveness or adding weather conditions, so then managers can be more/less aggressive and understand why 1 day broken head without yellow and the next foul+no injury=red.....
So, to finish my intervention, I will say that I'm agree in that dev's have to change many things, but I'm not agree in some sense that you wanna give to the game. So basically I understand you, but as players, we have an idea for the base of T11 that don't have understanding.
Just I hope I explained ma viewpoint, (as usual complicated/ rare for many ppl and not easy to take it in the 1st attempt), and I wish you the best, if you decide to leave T11 adventure, or, you decide play it in a different way.![]()