Quote Originally Posted by ibangali View Post
I agree with you

1. As we are playing 2 or 3 match a day, make change that players moral and condition drop less. If we win still need 5-7 blue in each match (although win bonus activate) (btw, if match lost then 15/16 blue), top of that when new day start (after restart the server) again need 5-9 blue. Same way count green.

2. A new competition? => Already hard to manage 2/3 match a day, a new competition mean more game it sound more fun but we need flexible match time, also we need freedom that a manager can decide at the beginning of the season which competition s/he like to participate.

3. A new Transfer market feature? => Need more players availability.

4. Transfer market scout players: need to change players age, we can't see any scout lower than 22 yo but if I invest 69 token with tons of game money then I'd like to see who can play for my club long time, I'll invest 18-20 yo scouts not 22 or over.

5. Recommended scout players should come more frequent, more flexible position.

6. Shorten the time line for academy/youngsters availability in each season.

7. Association competition need better prize

8. Make some kind of Manager to Manager communication system, like IGM or IRC

9. Manager Notebook: manager can keep/save note for game or club plan, idea, goal etc.

Thanks
most agree.
no 4 after 2 week scout should have a discount of say 30-50% as the season going end.
no 5 recommandation to choose position availability.
no 6 academy player with token 5*
add
player history, ranking system like association.
anything else when come to mind.