Quote Originally Posted by Raykco View Post
I've been reading all these moans about the game and have decided to contribute my own thoughts.

First of all, I am now just finishing my 16th season in the game. YES, I've been frustrated at times, but that's life. In those 16 seasons, I've won 6 trophies (4 league, 2 CL), so not as many as some of the players even in lower levels. But I play for the enjoyment of it. Now I do buy a small amount of tokens each season, (usually around 60). But now to the topic. Of course there are problems with the game (what on-line game doesn't have them). Most of the significant faults can be got around by the players themselves and don't need the programmers to sort it.

FRIENDLIES: This seems to be the main issue. Sure, unwanted matches are a pain, but that can easily remedied by us ourselves. Only have friends who are of similar mind to us. If you get these matches that you don't want, simply unfriend the person (if in game), or contact the other person and tell them not to send these requests (if on FB). I have just under 100 in game friends on here, and I only get unwanted requests on average once every two seasons.

KICK-OFF TIMES: This can be a problem, but with a global game, time zones etc, will sometimes be troublesome, so I can't really see there is a simple solution.

MATCH RESULTS: OK, we've all lost to much lower quality teams, on more than a few occasions, but that is the nature of sport. Would the game be better if the stronger team always won? I doubt it. It would get boring. And incidentally, I can't remember on too many occasions, a player complaining that they didn't think it fair that they'd beaten a much stronger team, when they shouldn't have.

INJURIES: Now this issue seems a real problem. I have to agree with people who say there are too many, but there again, nobody can know for sure what sort of tackling our opponents are using, and also we can attract injuries ourselves by using the "hard tackling" setting.

STATS/RATINGS: Frankly I can't see any issue with these. Sure, they bare no resemblance to completed matches, but does it REALLY matter? In all the time I've been playing, there is probably only a handful of times that I've even bothered to read them.

NAME CHANGING: Now this is the part that really irritates me. Some people want this facility to be free. Why? The name of a player (or their shirt number), makes no difference to the game play. Changing a name or number is only cosmetic value, and if anyone is sad enough to want to change them, then why shouldn't they pay. I've had a striker and a winger wearing #1 before. So what?

Now for the only real problem I have with the game, ILLEGAL FORMATION. I don't think this should be applicable. If we want to play without a striker, or have just two defenders, that should be our right.

On the whole, I don't think this is a bad game, and for the most part, I am happy with it. Sorry this is a bit long, and I guess I'll just be shot down for my comments, but this is my opinion.
Rayco I just have to start by saying that this is not a thread about moaning. Here is my summary of 7 season:Click image for larger version. 

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ID:	13952 Almost nothing we wrote is about winning or loosing. If that is the case I shouldn't talk at all with all the cups I recieved. With that being said:

FRIENDLIES What we are asking is an option to reject. That is all, and that is how it is done IRL. It is so simple that we shouldn't even talk about it. We can reject a bid when it is on negotiatin list can't we? So there are something that a manager could reject in this game. It is not something new to this game. So we want to have same option about the friendlies. I know it is diffrent aspect than bidding, but I am showing the example to illustrate that it can and has been done in the game.

Kick Off Time Caricot explained it perfect. I can't add anything more.

MATCH RESULTS/MATCH ENGINE This is what bothers me most. Why do we have illegal formations in the game? Or why do we play football manager game at all. My reason is simple I want to create my best squad with transfers and training, but the enjoyment in these kind of games comes when you beat someone similiar to your strenght with the actions you take tactically. If I can't have response to my changes from the match engine; then what is there to watch a match? As I said before if someone wants to play without any wingers in offense and in full back, let them play. But my tactic with wingers supported by supporting backs should reward highly. In this game I get the possesion cosmetically. I see %80 possesion for my side, but when it comes to results, or shots nothing change. Because I believe this possesion is purelly cosmetic. Actually IRL no team plays with %20 possesion if they play without winger and backs. But they would give a lot of chances to opponent team if the oppenent plays from wings. If they can have realistic match engine and reflects the reality; I don't care with illegal formation. And no one actually would play with illegal formation since the results would be bad for them.

RATINGS/MATCH REPORT Since we can't actually watch the games the only way of judging our players performace is the stats. And the stats are so unrealistic; it doesn't reflect anything about the match. I wrote before I won a game 4-0 and my team got 72/110 and the opponent got 79/110. If you just look the ratings and guess the results; you would guess 0-1 or 0-2 for the opponent. And his defense and the gk got full of 8's as ratings. Now this has nothing to do with the match I played. On top of this we can't see any subbed player ratings on match report. Another side for judging your tactics and and team is the stats and tactics. We should be able to see stats and tactics breaken down as first half, second half and total. We can check the opponents first and second half tactics with regards to ours and stats, so we can develop or drop a tactic. Stats and tactics are there Nordeus just need to divide them for this implementation. Actually this is a cosmetic change, but this can give more insight for us.

INJURIES All said to this, but I want to see my opponents injured players for creating my next game tactic. I also want to see injured players on transfers. Spending 20 or more tokens to buy injured player is a pitty.

NAME CHANGING I just don't care at all since I am not into cosmetics in a manager game.

The game is a good substitute for people who don't have enough time for more complicated manager games like FM. But people like me who played Champ. Manager and Football Manager, this game should be improved vastly so that it could be more realistic and logical to be enjoyable. Other than these transfer market, red and green packs, morale boosters are also unrealistic, but those can be understandable.

This game is tested by the people like us and these are our feedbacks. Companies do actually pay for feedbacks. We actually pay to give our feedbacks, but it looks like no-one cares.