Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 51
Like Tree9Likes

Thread: Ticket price

  1. #31
    Famous
    Join Date
    Jan 2014
    Posts
    1,247
    Quote Originally Posted by Luke Plouman View Post
    Are you sure it's 4 a day for green I had only 1 now I have 15 from just watching video after video, I've just gained 25 and won't let me watch anymore
    The videos seem to have gone a bit crazy the last week. I can watch the same two (lynx and RBS) over and over again, then log out and do the same thing an hour later, been getting around 20 reds and greens a day in the last 5 days.

  2. #32
    Newbie
    Join Date
    Feb 2014
    Location
    Stockton-on-Tees, United Kingdom
    Posts
    29
    Quote Originally Posted by gogs67 View Post
    The videos seem to have gone a bit crazy the last week. I can watch the same two (lynx and RBS) over and over again, then log out and do the same thing an hour later, been getting around 20 reds and greens a day in the last 5 days.
    Is that on the iPhone app or the actual website? As I done it on the app

  3. #33
    Famous
    Join Date
    Jan 2014
    Posts
    1,247
    Quote Originally Posted by Luke Plouman View Post
    Is that on the iPhone app or the actual website?
    Sorry, that was me logging in through Facebook.

  4. #34
    Pro
    Join Date
    Aug 2013
    Location
    Johannesburg, SA
    Posts
    783
    Quote Originally Posted by Luke Plouman View Post
    What I do is train after they healed after match and I don't let their fitness go lower than 65-70 so that they can heal fully before next game I do try to save my green boxes rather than use them
    do you actually calculate the number of 5% recovery periods available from immediately after a match to the next match? And then determine how low you can go ...with the players that you want to play in the next match... the rest can burn further fat
    Cat Harrison likes this.

  5. #35
    Newbie
    Join Date
    Feb 2014
    Location
    Stockton-on-Tees, United Kingdom
    Posts
    29
    Quote Originally Posted by DiZZee View Post
    do you actually calculate the number of 5% recovery periods available from immediately after a match to the next match? And then determine how low you can go ...with the players that you want to play in the next match... the rest can burn further fat
    I check how many yeah, but I don't even hard train my subs should I be doing that?

  6. #36
    Famous
    Join Date
    Jan 2014
    Posts
    1,247
    Quote Originally Posted by Luke Plouman View Post
    I check how many yeah, but I don't even hard train my subs should I be doing that?
    In training, to maximise the effect, just make sure that no player ever reaches 100% fitness. If you wont be logging in for twelve hours say, and you don't have a game on, then train everyone down to, at most, 80% (12 hours = 4 x 5% refills).
    I'm not sure how much of an effect fitness actually has in each game, but don't lose out on skill cones by not training.

  7. #37
    Newbie
    Join Date
    Feb 2014
    Location
    Stockton-on-Tees, United Kingdom
    Posts
    29
    Quote Originally Posted by gogs67 View Post
    In training, to maximise the effect, just make sure that no player ever reaches 100% fitness. If you wont be logging in for twelve hours say, and you don't have a game on, then train everyone down to, at most, 80% (12 hours = 4 x 5% refills).
    I'm not sure how much of an effect fitness actually has in each game, but don't lose out on skill cones by not training.
    So basically train to 80% even if I have a game in 12 hours time?
    Last edited by Luke Plouman; 02-05-2014 at 01:28 PM.

  8. #38
    Famous
    Join Date
    Jan 2014
    Posts
    1,247
    Quote Originally Posted by Luke Plouman View Post
    So basically train to 80% if I have a game in 12 hours time?
    You get 5% every 3 hours, so just work out how many '3 hours' are between now and the next game. If there are 4 'refills' (11hours 59 mins) then you can train your team down to 80% so they will be back to 100% by game time.
    The point is never to let your players reach 100% and stay there.
    Cat Harrison likes this.

  9. #39
    Pro
    Join Date
    Aug 2013
    Location
    Johannesburg, SA
    Posts
    783
    each player player will gain 5 % at a fixed time on schedule. ( mine is 6.30 and every 3 hours thereafter.
    train them to peak between 95 and 99 at match time. Even if they peak at 99 with 1 recovery cycle to go, train for that 5%. It all adds up to accumulating skill points down the line.
    if you hold back from allocating skill points for a few days of training and match, you get a good pic of the fast trainers who gather points much much faster than the others. These are the guys that Cat is talking about power training. Every hour on the hour, burn them at max on all 3 disciplines and boost them back for then next hour training.

    Now that you got T, Grns and Reds..try it. then dump the ones that get injured often.
    Cat Harrison likes this.

  10. #40
    Famous
    Join Date
    Jan 2014
    Posts
    1,247
    Quote Originally Posted by DiZZee View Post
    each player player will gain 5 % at a fixed time on schedule. ( mine is 6.30 and every 3 hours thereafter.
    train them to peak between 95 and 99 at match time. Even if they peak at 99 with 1 recovery cycle to go, train for that 5%. It all adds up to accumulating skill points down the line.
    if you hold back from allocating skill points for a few days of training and match, you get a good pic of the fast trainers who gather points much much faster than the others. These are the guys that Cat is talking about power training. Every hour on the hour, burn them at max on all 3 disciplines and boost them back for then next hour training.

    Now that you got T, Grns and Reds..try it. then dump the ones that get injured often.
    If you're sitting at the computer anyway then train them every 10 minutes!
    DiZZee likes this.

Page 4 of 6 FirstFirst ... 23456 LastLast