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Thread: Friendly or training regime best for gaining skills?

  1. #11
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    is the injury risk really higher in friendlies?

  2. #12
    Apprentice Roquref's Avatar
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    Quote Originally Posted by hullabaloo View Post
    is the injury risk really higher in friendlies?
    injuries can occur at any time, i get more injuries in training than games...

    i tend to have my starting 11 in rest mode and only play games with them but then train my bench and reserves hard...

    don't think its the best way but still learning my way around...
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  3. #13
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    Quote Originally Posted by hullabaloo View Post
    is the injury risk really higher in friendlies?
    I don't play friendlies very often, but when I do, I try to get a mutual agreement with my opponent to use light tackling, to help not to get injuries. I played accyrover last week, and we both set tackling to the lowest. The result? No injuries, but many skill points.
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  4. #14
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    unfortunately for me, it's always the same player that gets injured. 4 times in 1 week now for him.
    Worst thing is, he's my best player. My only young 5 star guy (striker too).

    Makes me wanna quit playing lol

  5. #15
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    Sell the bastard :-P
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  6. #16
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    Quote Originally Posted by hullabaloo View Post
    unfortunately for me, it's always the same player that gets injured. 4 times in 1 week now for him.
    Worst thing is, he's my best player. My only young 5 star guy (striker too).

    Makes me wanna quit playing lol
    If the player has been injured 4 times in 1 week, it sounds like you use red packs to recover him too quickly. Try letting him recover normally and see what happens. I hardly ever use packs to heal injuries.
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  7. #17
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    Quote Originally Posted by Raykco View Post
    If the player has been injured 4 times in 1 week, it sounds like you use red packs to recover him too quickly. Try letting him recover normally and see what happens. I hardly ever use packs to heal injuries.
    wow, really? I thought that red packs just made him heal faster. Why even let us use red packs if it doesn't make them heal properly

    Thanks for the tip, will stop using the damn red packs now

  8. #18
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    Quote Originally Posted by hullabaloo View Post
    wow, really? I thought that red packs just made him heal faster. Why even let us use red packs if it doesn't make them heal properly

    Thanks for the tip, will stop using the damn red packs now
    I think the reasoning is, they want the managers to use the packs regularly (and therefore probably have to buy more packs). By rushing the player back, they hope to make more money.

    Incidently, I use so few red packs, I have currently amassed 97 in storage.
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  9. #19
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    When you train them hard the condition get lower than 9%( 14-18%) and the morale drop too, then you may have to use blue and green pack ( not even talking about the risk of having to use red pack) . For the difference in % of skill point you get between normal and hard , I am not so sure that setting on hard is very valuable( talking from my standpoint)

  10. #20
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    oh I see!

    what is the difference in training when using hard and when using normal?

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