
Originally Posted by
Moi
There has been a lot of debate regarding the disappearance of skill points. When we introduced them a couple of years ago, they were meant to serve as a way for our users to improve a group of skills relevant to player's role in the team, while also offering a quick overview of the player's potential. But a pattern emerged with a small number of our users where they started stockpiling skill points. It doesn't make much sense for the results of the training to have an effect e.g. four weeks after the training originally occurred.
That is why we decided to keep the same functionality, while optimising the training flow for majority of players. After the training is completed or after a match is finished, players' skills will immediately improve. The ability to focus the progress on a specific group of skills can still be set from the player popup, the same way you could previously manually assign skill points, just with less clicks.
On the other hand, we failed to properly communicate the lack of Special Ability and Roles training. It was never intended for them to be removed from the game, but the last-minute bugs caused the delay in releasing it with the 2015 update. You can expect them to come back soon, in one of the future updates. What you should know is that if your player has started one of these two trainings, he will continue to focus on them during the training, even though there is no way for you to see that. Top Eleven team is sorry for all of the confusion that this has caused.
We would like to thank the community for the feedback that we received. Expect a lot more to come in the next couple of months.
- Top Eleven Team