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Thread: Bug ? or the hapiness of fast trainers ?

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  1. #1
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    Join Date
    Jan 2014
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    1,764
    In the past, through training to gain sp, the maximum condition possibly be consumed through light training in an hour is roughly about 54% (9x2+6x3+3x6). this can be covered by 54/15 = 3.6 green packs. For high intensity training, this is approximately doubled i.e. around 7 green packs. This limited the speed of token buyers /farmers to train their players. Now the training in 1 minute can be more than the training in 1 hour provided that you have sufficient green packs.

    This change is neutral. Some managers are benefited while others are not. Everyone can save some time, and lost the interest on managing training schedule.

    But I think radical change in the game rules changed the environment and ecosystem of the game. This will attract some new game players but discourage some loyal players. In my opinion, changes like this or auto sp assignment makes T11 becoming another football manager that I may no longer want to play again.

    EDIT:
    BTW, because of this change, I think I will have much more interest to set new team and participate in custom leagues which limits tokens of users.
    Last edited by cookizzz; 04-07-2015 at 05:59 PM.
    Gert Funck likes this.