
Originally Posted by
Jernet
My verdict on the update, so far:
LIKES:
- The fact that an auction can no longer take anything between one and three hours. There was a randomness about that that I didn't like. I think the new 4-minute bidding period is too short a timeframe (especially if you're selling, I'd recommend 15 minutes), but at least it's consistent.
DISLIKES:
- When you put a player up for sale, you can no longer watch the bidding. You don't know who bids, and you don't know how much they're bidding. If the player is sold, you just get a notice and the money. This takes all the excitement out of selling players. Real bad.
- Before the update I fairly often received offers for my almost-next-star players, and that was often a good way of earning tokens. After the update I haven't received a single offer, despite the fact that I right now have six almost-next-star players. That can hardly be a coincidence.
- The update resets your team tactics. If you haven't changed them back to what you wanted, do so now. T11's testers should have caught that before release.
- The staggered partial stars look ugly on what had otherwise become a really decent T11 user interface during the past year or so.
- The fact that bidders from all levels from level 2 and up bid together is of course inspired by associations. It may be a good thing for managers on high levels who'd otherwise have fewer potential bidders, but the concept is just so unlike the real world. Would Garforth Town bid alongside Man. U. and Chelsea for Pogba or Messi? And would the big clubs bid alongside Garforth Town for some Sunday league Joe Doe? No. @ T11, associations were a nice addition that helped bring a social aspect into the game, but you've got to remember to stay in touch with how the real football world works, otherwise the game becomes unrealistic and downright weird.