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Thread: Best way to have a 7 star team

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  1. #1
    Rookie
    Join Date
    Feb 2013
    Posts
    104
    So now I’m at my 3rd season of Fast training of the 4 season cycle
    I buy 3 young 18 yo FT players on first day of season.
    Right now I’m in season 3 of this system, so I have 9 FT players and all have 7 stars. So they are (18 year old, 19 and 20)
    Next season I will get 3 more and will have a full starting lineup of 11 players with 7 stars and even 1 reserve on the bench)
    When they turn 22 I will stop to FT them but will keep some of them that I feel are worth to keep.

    So the 3 players I buy are usually anywhere between 95-100% and it takes me give or take about 110-120 greens to get them to 120%

    The other 9 players should end season at around 130% (some of them last season had 133% and the lowest had 128%)
    For them I need about 55-65 greens)

    So simple math of greens I need a season is
    120 x 3 = 360
    60 x 9 = 540
    Total of 900

    Right now I farm about 830-850 green packs a season
    28 days x 25 ads = 700
    49 from facilities
    15-20 from associations
    40-50 from subs in games
    20-30 gifts from friends and daily gifts

    I might change to a system of only 11 player rotation to save the 60 needed and then I’m about even each season

  2. #2
    Famous Der_Ryan_M's Avatar
    Join Date
    Oct 2013
    Location
    Germany
    Posts
    1,652
    Quote Originally Posted by pat0812 View Post
    So now I’m at my 3rd season of Fast training of the 4 season cycle
    I buy 3 young 18 yo FT players on first day of season.
    Right now I’m in season 3 of this system, so I have 9 FT players and all have 7 stars. So they are (18 year old, 19 and 20)
    Next season I will get 3 more and will have a full starting lineup of 11 players with 7 stars and even 1 reserve on the bench)
    When they turn 22 I will stop to FT them but will keep some of them that I feel are worth to keep.

    So the 3 players I buy are usually anywhere between 95-100% and it takes me give or take about 110-120 greens to get them to 120%

    The other 9 players should end season at around 130% (some of them last season had 133% and the lowest had 128%)
    For them I need about 55-65 greens)

    So simple math of greens I need a season is
    120 x 3 = 360
    60 x 9 = 540
    Total of 900

    Right now I farm about 830-850 green packs a season
    28 days x 25 ads = 700
    49 from facilities
    15-20 from associations
    40-50 from subs in games
    20-30 gifts from friends and daily gifts

    I might change to a system of only 11 player rotation to save the 60 needed and then I’m about even each season
    So what I do here is either I buy some greens with tokens (because with association and so on you got more tokens than you actually need buying 3 players each season) or also I don't care about my GK and buy a scout player every 2 seasons there. Because in my opinion power training and mutant stats don't affect the GK so much and I always have a 6 to 7 star keeper with good SA.
    Then you get along with your ~800 greens very well, this is more than I farm actually, but also not everyone on my team always has 7 stars and I sometimes keep my players 1 or 2 seasons longer.

  3. #3
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    Join Date
    Feb 2017
    Posts
    960
    Quote Originally Posted by Der_Ryan_M View Post
    So what I do here is either I buy some greens with tokens (because with association and so on you got more tokens than you actually need buying 3 players each season) or also I don't care about my GK and buy a scout player every 2 seasons there. Because in my opinion power training and mutant stats don't affect the GK so much and I always have a 6 to 7 star keeper with good SA.
    Then you get along with your ~800 greens very well, this is more than I farm actually, but also not everyone on my team always has 7 stars and I sometimes keep my players 1 or 2 seasons longer.
    I do almost the exact same thing

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