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  1. #23
    Famous Toxcatl's Avatar
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    Quote Originally Posted by PotentialToBeSpecial View Post
    aaah, now i definetely got it. i didn't know about the wage being "glued" to OQ. knowing this now makes me kind of desperate because in this case i slept on very many FT. i was always looking for (level 1) 2M+ Value and around 10k Wage. which - actually - is kind of impossibe for an untrained FT i see on the transfer market.

    so my conlucsion is: the higher the value, the higher the OQ, the higher the wage. which gives me a high possibility of picking up a FT. is that right?

    ye, i knew about the promotion - quality loss thing. but thanks anyways!
    OQ is the primary parameter. Value depends on OQ, Age and hidden Talent (high Talent means the player gets XP faster -- he is a FT). Wage depends only on OQ.
    Positions, special abilities and other parameters have no effect on Value and Wage.
    Level 1 is a mess, don't feel bad for losing opportunities, it means nothing. Start with the new season: buy 3 FTs to replace your weakest and oldest players, power-train only them up to 120%. And also buy several cheaper 5* players to cover the holes if needed. Repeat the next season, power-train both new and old FTs. After 4 seasons you will have a nice team of young trained FTs. This works if you are a farmer (30 rest packs daily) or a token buyer.
    18-21 y/o players have the same training pace, when they hit age 22 they get an XP penalty. So only keep your best players older than 21, mercilessly sell those you are planning to replace on the last day of the season, but before it ends.
    Last edited by Toxcatl; 02-27-2018 at 08:12 PM.
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