Quote Originally Posted by John Grant View Post
So let me get this straight............all the mutant making managers are whining like whipped pigs because of a slight change making it much harder to produce the mutants they need to win matches. Maybe this is because they know that without the all powerful (rofl) mutants they might actually have to work a bit to win which may expose some of them as not being the managers they think they are. Oh the poor things , my heart bleeds for them. Then there are the guys who are worried about the time lag until the monster mutants are pretty much gone from the game meaning those mutant managers will manage to win a lot before then. Nothing different really but now at least it has a lifespan. Still after that there are the rest who didnt really involve themselves for whatever reason in the creation of mutants and those people are probably cheering this change.
It would be my guess that the last group mentioned is also the largest group so well done Nordeus you gave the majority something good and that my friends is good business.
result of this last change is that attributes are now harder and harder to build as they grow. most of us have players in club for 2-3 seasons with certain attributes pumped and now we have to work with players individually and that takes time...
why couldn't they return to old system where we were giving skil points to players after games and trainings?
so, that is one thing and the other is they did not inform us of these changes.
so, we are whining with good reason...