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  Click here to go to the first staff post in this thread.   Thread: [Official] Changes to Training

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  1. #1
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    Ben tam olarak anlamadım, bana Türkçe cevap verebilecek var mı? yeşil kasıp kaleci antremanı bi süre sonra yeşil bitmeden bi özellik antremanı vermek işe yaramayacak mı? artık, ve değişen ne?
    dulajledian likes this.

  2. #2
    Kto
    Guest
    There have been lots of epic fails, with every updates or "improvements", but I have never seen it as bad as this "feature".
    I ve been always polite, but here I have to admit, that Nordeus people are IMO low minded and unable to communicate as well. This explanation is soooo unclear, not a single number in it, do you really think we will make experiments to test at which level which skill developes slower and how much slower, does it depend on age etc. etc.? And then it can be changed over night without any message as always?
    Instead of doing something against real mutants created by upselling ONLY, T11 hurts teams which just train their players carefully through many seasons.

    Two more episodes of "Fixed in Jamaica" are done, but I will freeze it until this insanity changes, I guess its already the end. Zero motivation to waste my time anymore in such a ridiculous game, most likely I quit completely after the season.

    Edit: The general idea to strafe players with just 2-3 trained skills is right, but it looks like the decrease of training progress begins on skill level much lower than 340. So it affects not "mutants who can only run" but already "well rounded players" who are many seasons in the team.
    Again, without any numbers its a bad joke and is for me reason enough to uninstall and forget.
    Last edited by Kto; 04-12-2018 at 02:45 PM.

  3. #3
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    .....

  4. #4
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    Quote Originally Posted by Kto View Post
    There have been lots of epic fails, with every updates or "improvements", but I have never seen it as bad as this "feature".
    I ve been always polite, but here I have to admit, that Nordeus people are IMO low minded and unable to communicate as well. This explanation is soooo unclear, not a single number in it, do you really think we will make experiments to test at which level which skill developes slower and how much slower, does it depend on age etc. etc.? And then it can be changed over night without any message as always?
    Instead of doing something against real mutants created by upselling ONLY, T11 hurts teams which just train their players carefully through many seasons.

    Two more episodes of "Fixed in Jamaica" are done, but I will freeze it until this insanity changes, I guess its already the end. Zero motivation to waste my time anymore in such a ridiculous game, most likely I quit completely after the season.
    I think exactly the same than you...

  5. #5
    Spanish Forum Moderator khris's Avatar
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    Time ago, we had a game that kept a distance between the skills of 20AvQ points, I would prefer, a "clear limit" in the place of something that may vary "depending of"... more than anything to keep resources and have limits easy to explain.... "efectivism"....

  6. #6
    Dreamer Rizla's Avatar
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    Small sample but:

    4x


    [Official] Changes to Training-driil1.jpg

    9 skills gained

    4x

    [Official] Changes to Training-driil2.jpg

    9 skills gained

    4x

    [Official] Changes to Training-drill3.jpg

    9 skills gained


    112000 likes this.

  7. #7
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    Quote Originally Posted by Rizla View Post
    Small sample but:

    4x


    Click image for larger version. 

Name:	driil1.jpg 
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    9 skills gained

    4x

    Click image for larger version. 

Name:	driil2.jpg 
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    9 skills gained

    4x

    Click image for larger version. 

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ID:	98328

    9 skills gained


    Did you try to train your player lower skills? Not necessarly grey skills...

  8. #8
    Dreamer Rizla's Avatar
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    Quote Originally Posted by LOS ABRANTES FC View Post
    Did you try to train your player lower skills? Not necessarly grey skills...

    Brand new player from auctions no need to do that.

  9. #9
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    Quote Originally Posted by Rizla View Post
    Small sample but:

    4x



    9 skills gained

    4x


    9 skills gained

    4x



    9 skills gained


    Compare this to the OP message, I totally lost

  10. #10
    Famous KenoticFC's Avatar
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    Changes aside, lack of communication is terrible. I just realized some days ago that the Possession Zone feature was removed and we didn't even get a notification. That feature was useless and you never explained anything from day 1, I won't miss that but at least try to advise us some days in advance. Remember how you removed the DML/R position without any warning?
    USARABAT and Der_Ryan_M like this.

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