WORST DECISION EVER. I can't believe it.
And you should explain it better. When it will have effect? Only when players have 1% in some attributes? Only when you make a training with 6 times the same exercise? Can you explain it better, please?
I hope this is a lie to cover up your incompetence as a developer...
You cant just change things without communicating to the players BEFORE. And then TEST with some players. And then change it or let it be, depending on the feedback of the PLAYERS.
What the hell is this? You acting like this is a manager that 100 people play and you can just change whatever you want whenever you want. But you fool around with peoples money they spend on your freakin game.
This update is a ****ing bull****. We cant even train our players normally anymore. I used 100 greens and he gained only 2%. before this it would have been about 5-6%. Its a joke. Why the **** would I train the defensive attributes of my ST? what is this? absolutely joke.
This update only for those who cant train their players the nice way, and cant even win anything in this game and always cry in the support section. First learn how to play the game and how to use the Training session then complain.
Everyone says if a player has 200% attacking he is mutant etc.. why would be mutant? if Lionel Messi were in this game he wouldn't have 100% defensive and 100% attacking skills.. he would also has 200% attacking and 50% defensive.. **** logic nordeus.
WE WANT OUR TRAINING SYSTEM BACK
do not worry! Everything is not so bad as it seems - first globally and finally nothing is closed and not destroyed (as some managers and Nordeus want to present it). secondly, the complainants did not know how to play and train so they would not learn (and now with the efforts of the nordeus himself). and thirdly - yes, training in general became more expensive, ok, save resources and do not waste them in vain.
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#lacedaemon_xxx #normandie_niemen
With 400T I trained from the 8* to the 10*, And nope... 200 of attacking is not a mutant exactly, a player with 3 skills at +300 fits more inside the term.
Is a question of knowing the limits, experimenting with them, too think as always the impact of the skills and the own main star Quality itself.
After 4 years of playing this game, day by day and after more than 150 seasons with 3 different teams, I'll say this:
1. Trainings are boring and annoying, and take too much time... At least 3 trainings a day (in my case 9), if you are still in all 3 competitions... We all play Top Eleven 'cause of games, not trainings...
2. We should be allowed to do trainings for bonuses for next day, after the last game, at the evening, instead of doing it in the morning, when everyone is busy and in hurry at work or elsewhere...
3. Trainings should be PASSIVE... Active trainings should be there only for managers who want to build up a player or squad quickly... All condition that goes over 99%, when it's rest time, every 3 hours, should be automatically converted to attributes, depending of chosen training attached to the player... If a player is at 96% condition before the rest, 3% should be added to make 99% and 3% should be converted to attributes...