Fantastic work GLFC and Der_Ryan!
I will add my small validation of what you found since I was very pleased to see my results agreed with yours. My Slalom Dribble is only Semi-Pro, not World Class, so it generates fewer training points per session which accounts for my gains being slightly less than your table shows.
- I trained 3 wingers (see below) with Slalom Dribble, which trains Pass, Dribble, Fitness, and Speed (all 4 are white skills).
- Training routine was [(Slalom Dribble x6) = 18% condition loss] x4 rounds = 72% condition @15% per green = 4.8 greens.
- Rodriguez: Average level of the 4 trained skills: 99.75
Total skill points gained: 13 (3 Pass, 4 Dribble, 3 Fitness, 3 Strength)
Skill points/rest pack: 2.7 <--------- close to the 3.2 gains/rest of the 100-119 category
- Son: Average level of the 4 trained skills: 96.75
Total skill points gained: 17 (4 Pass, 4 Dribble, 5 Fitness, 4 Strength)
Skill points/rest pack: 3.5 <--------- close to the 4.3 gains/rest of the 80-99 category
- Pulisic: Average level of the 4 trained skills: 73.25
Total skill points gained: 20 (5 Pass, 5 Dribble, 5 Fitness, 5 Strength)
Skill points/rest pack: 4.2 <--------- close to the 5.0 gains/rest of the 60-79 category
I think my gains/rest are basically the same as you got, GLFC, with my gains a little less since my Slalom Dribble is at a lower level. It definitely supports your table showing that the rate a skill gains is based on how high or low the sill itself is, not how high or low the player is. Well done.