Quote Originally Posted by cracicot View Post
You are missing the point entirely. I'm saying that it doesnt matter what subs you make, it has no impact. It will make you think it does.

Another thing. You may be able to manipulate possession but possession does not mean you will score or concede goals, nor does it mean you will win or lose. I have seen people with 80% possession lose and vice-versa. So dont give me the argument that you can change possession and that makes a difference.

So all this to say: pre-determined results are possible in this game. You have not proven that it is not happening. I have only proven that it is a possibility, nothing else. I would hate to think that we are wasting our time thinking that we are making a difference in our games while all the time the game was settled in the few minutes before the game actually started.

Who knows? Well, the devs know...

Colin OUT!
It's you not getting the point. What i said is ofc match doesn't change changing a position for a sub of the same position. But it does change flow when you change players using a new module. Going from 4-1-2-1-2 to 4-5-1V as i stated before didn't change the possession only, but changed the flow of the game: the favor bar (the one above the stats) which has been costantly pushing in my favour, stopped after 5 mins (necessary to sistem to elaborate sub and module change) and reversed against me. With the narrow diamond not once in the entire game this did happen. Further proof is that as soon as i put the AMR/AML as two AMC after the goal (then reorganizing through the middle again) the favour bar returned in my side for the last 3 mins.

So even if as you say the substituted was meant to score and the one who got in score instead, that might be true just for the same roles. Game engine couldn't possibly apply that to a different role as if he generated that role (ie DL) scoring, once the DL is removed from the game for a ie ML the system won't "find" the scorer entered in.