Quote Originally Posted by khris View Post
I wrote this in 2 mins. and it really contains a lot of particular terminology.
All is about underatsnd the game processes, how the engine creates a team, calibrates it to be realistic, etc.

Better ask me point per point where you're lost and I'll try to reply the best I can, because it's only me talking about internal programming and creating new terms to define every game aspect, still many people have read me.
Problem is that I'm lost almost from the begining to the end of your post, so it's not easy to ask "point by point" questions But it's ok, it seems you know what you're talking about, so I'll follow your comments and hopefully learn something slowly

Just two questions now. I have one older player, who used to be one of my best in recent seasons, was top league scorer few times. But now he's only 4* and I use him as a sub only. Does it mean that he is one of those "key players" and that I should sell him now to have a bigger chance to find another "key player"? And if I'll do it, how will I see that the player I bought is the "key" one? All I can see now is if he's a fast trainer or not