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Thread: Teams not leveling up

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iansyorkcityfc3 Teams not leveling up 10-09-2022, 07:04 AM
Baron Von Gorzien Everyone in the room is... 10-09-2022, 03:45 PM
jarharnamme it's not a bug. u just... 10-09-2022, 06:36 PM
davewootton1964 I am level 105 and the top of... 10-11-2022, 01:57 PM
jarharnamme then your server probably... 10-11-2022, 03:19 PM
khris I'll pass this as issue in... 10-09-2022, 09:41 PM
jarharnamme you know how bad our server... 10-10-2022, 02:15 AM
MNK Kaskada And the problem is gone or... 10-11-2022, 08:58 AM
khris For me, the ideal plan would... 10-11-2022, 01:49 PM
davewootton1964 I wouldn't mind that Khris -... 10-11-2022, 02:01 PM
jarharnamme why not after you reach... 10-11-2022, 03:20 PM
Hejst Does people really do... 10-11-2022, 07:26 PM
jarharnamme i want to say you must be new... 10-12-2022, 04:13 AM
pleasures I cant believe how they can't... 10-12-2022, 09:07 AM
Sillybq Doesn’t top eleven pay... 10-14-2022, 12:45 AM
a.gavrilin Hi guys. Glad to see so mane... 10-27-2022, 09:36 AM
khris Nice to see you here again... 10-27-2022, 01:17 PM
a.gavrilin Wow, that's some great idea!... 10-27-2022, 02:11 PM
khris The game have a system, as... 10-28-2022, 12:14 PM
jarharnamme yeah im same like you.... 10-27-2022, 01:00 PM
a.gavrilin The things you are writing... 10-28-2022, 01:10 PM
khris It is simple once you... 10-28-2022, 02:23 PM
jarharnamme lol.. 10-29-2022, 03:42 PM
EastsiderSG Remember when you lose, it... 11-03-2022, 02:30 AM
a.gavrilin Well you may be right here,... 11-03-2022, 07:38 AM
EastsiderSG I am low level and i think we... 11-03-2022, 12:43 PM
khris Training doesn't impact the... 11-03-2022, 01:11 PM
a.gavrilin Does that mean we don't need... 11-03-2022, 01:57 PM
Sillybq So this just happened today.... 11-03-2022, 07:15 PM
RaiKo You're catchin' the monster... 11-03-2022, 08:26 PM
Sillybq Lol ............. 11-04-2022, 02:53 AM
Stephen Pedigo Just started playing and was... 11-18-2022, 11:23 AM
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  1. #22
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by a.gavrilin View Post
    The things you are writing are interesting but so hard to understand (((( So for me the better explanation of my problems is random and Nordeus )))
    It is simple once you understand the process

    The engine creates realistic teams by assigning internal roles to the players of your squad.
    Since the matches have 25 animations, and the games can't be repetitive, certain variables are added.
    So each game is resolved by different players and, from all the posible factors that may affect a match, few are selected to impact the match -can be the condition, win bonus, morale and a etc and this is called scenario.

    Basically, you know that you can't buy 11 players who scored 40 goals each with another club and see the same behaviour, because of that calibration when you sign these players for your team.

    The engine will assign a "available internal role" that will affect 2 parameters, Dominance Power -so, the number of animations where a player can be elegible during a match- and the Contributive Power which affect the Effectivity. Then, the variable to have different players resolving the different matches is provided mainly by the Rating Variations, so you can predict that a player who got 68686 will have a push and will affect the next game.

    From here the engine does 2 lists, one for attacking animations, and another for defensive animations selecting available players and each list starts from a extreme of the field, so in defense the GK is the first elegible player and thats why its so important and can be decisive, in attack the STs/AMC/AML-R are in the same line since 2015 and thats why many times the aml/r are the players who score instead the STs.

    If you understand, that each team, for realistic reasons, have a limited of "good internal roles" and you can spot the dominance power/and contributive power assigned, you can resolve many common issues we experience.

    For example, you may buy a attackign player with a lot of dominance power, but low efficency, and in this case he will stole animations from other players because of his power, just to miss. Here you need to sack him.

    All is the same, lists of players to fill animations, their power of dominance so to be elegible for more animations, the 2 lists the engine does, the roles by default assigned so, for example, a ST could be a assistant and, you can train the shooting till 340% but the main role assigned, which is linked to an animation where he assists, will not change. You can not convert a scorer in assistant and viceversa because of that.
    And no, the visual skills dont improve a player proportionally because the internal power caps. You could train a team to the Max. all 9* 340%s whites and you will see how the roles are distributed, how the caps to score, assist, be aggessive are spread, and, the same you can see this with a full 9* team 340% you can expose the internal programming, by playing vs a 1% team from enough levels of distance as to reach the max. distance that the simulator can simulate, so vs a -180% team will make your team uniform, and your 2* will be at same level as the 9* and here you may realize that the 2* is better programmed than the 9*

    Just a bit of guide for all those who read here lol


    At some point you can perceive these stuffs.
    Last edited by khris; 10-28-2022 at 02:32 PM.
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