Quote Originally Posted by khris View Post
1, 2 and 3 -
Here I defended a return to the old system, maybe a bit more limited, but if you remember the first game versions you could face +6 levels depending on the AvQ you had.
Here enters the market factor, as a lower level team you always had a complicated situation if you were level 6 and you faced a level 12 in cup as was my own case around 2013.
So, thats why I'm more follower of a controlled pairing, just adding teams to +3 or 4 levels max. depending on the % they start each season.
Till some weeks ago it was like, if you started 100% you faced +1 level, so I would try to set a +2 levels for 120%+ and +3 for 140+.

Its a complext topic and always, when a calibration has been done, for one reason or another it wasn't perfect for the many ways managers can play the game and try to manipulate different stuff, but now that we had a update on the pairings, I really think that some control has to be given to the managers.
It was definitely right, to allow managers to lower the AvQ to ensure a CL or Cup with similar level oponents, and it was right to give us the feeling to complete in a quick way the daily training sessions to fill the bonuses.
Its about to have control of the way we play somehow, and try to obtain a fair and playable ambient.

4- Absolutely agree, there are around 250 servers, think that the game is set to have no limit on the top so thats a structural issue that many of us mentioned for years.
Its like the universe metaphor, the more it expands, the more close to collapse it is due the distance between elements, and here enters the top server situation.
I really would set the level 90 as Max. server and send the L90 promoters to level 20 so to guarante a fluid server.
Of course the less levels + a fluid server system sending teams to the beginning again once they 'complete the game somehow reaching L90 or a lower one', the better.
For now servers aren't designed to work in another way, like divided in divisions until you reach the 1st o so...

5- Time ago we used the command prompt to see the server but, some years ago and with the Unity version it is no longer posible to check the number.
In the first versions too, until... 2015 we had the chance to send a gift to a FB friend that had no top eleven account and he started playing in our server, so we used this tool to join with 14 teams in a Level 1 league and we played competitions here in the forum, so I miss that really... good times.
IMO it should be visible for practical reasons and a function to unlink the acount from Facebook and Gmail should exist too..

6- It was discussed when the feature was launched... mostly of managers coincide in the idea that it punishes excessively, so lets say it can have a better calibration, based on rating or performance.

7- Here of course we could suggest a good list of ways to spend reds and blue packs and, ways to have more chances in events...money and the billions many managers stuck are a common topic too, ex.- these could be used to extend contracts when players retire, or we could have a economical system controlling the AvQ so with more differance in salaries...

We just keep spinning our wheels on this game and getting nowhere. I said it a hundred times if not more and I will say it again, the game needs to undergo some drastic structural changes. Leagues should be scheduled according to a percentage of differences between AVQ of teams with a difference no greater than 15% between strongest and weakest teams. The leagues should be structured as the FA is structured, promotion, stay, and relegation. The first 4 promote, the last 4 relegate and the rest stay at that level, No loss of 20% for any team. This in time would equalize all % of quality in each league. There should also be the creation of a so-called Premier League where a team finally arrives after promotion through several levels until one reaches the big league, when one is promoted into the big league it is then that they will qualify for CL and Super League Cup should remain at all other levels. All leagues and all competitions should also have a reward system like FA. Tokens, boosters and all top scorers, assists and rating winners in all competitions should get rewarded. In addition, tokens should always be awarded to every win at least 3 tokens per win. Let me ask a question, How long has it been since the token amount has been increased in the monthly sponsor? Why is it still the same amount for the longest? They increase the money every season, so why not the tokens? In the context of training, I find disturbing that we cannot choose the playbooks we want and need especially if we are paying for them. Even the random ones should be given with more fairness and logic. If I get a random attack or whatever, then the next one should not be the same. And I could go on and on about many other things that need changes