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Thread: Guide: Understanding the 2016 Training System

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  1. #1
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    Quote Originally Posted by ibangali View Post
    I'm not sure but I notice when I lvl up my training ground players gaining little more than before.
    That's an interesting effect that should be easily noticed with a spreadsheet. If turf upgrades decrease 10% rate of certain injuries, training grounds could increase all training effects by a similar rate.
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  2. #2
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    Quote Originally Posted by ibangali View Post
    Nice work AI Svanberg.

    Just a quick question please what is your training ground lvl.

    I'm not sure but I notice when I lvl up my training ground players gaining little more than before, I'll try to check again when I lvl up my training ground again.
    My training ground is level 3, the other account I have has a higher level, I will check this down the road. Thanks for the tip!

    At the start of next season I will look at this when I get fresh fast trainers for both my twins account.
    Last edited by Al Svanberg; 09-22-2016 at 08:40 PM.

  3. #3
    Greek Forum Moderator nikolgiorgos's Avatar
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    As I can understand
    You made 21 training of 12,75 =267,75 total
    267,75/15 (replenish from 1 green)= 18 greens
    and you gain +80 skills, which mean 80/4 (4 skills = 1 old sp)=20 sp
    So with the old training system, in one training 3 bars/practice match/-18% cond.loss this guy is gaining +120 (1,2 sp).
    { 20sp/1.2 sp per time=16,6 training X -18% cond. loss per training =300 /15 (1 green)= 20 greens }.
    If you have access to the old version, I would like from you to do 4-5 training to see if this is the result.
    I consider this result good but not superb .
    * I had some very fast trainer who could get +1,2-1,3 with 5*, q 90%

    If he is doing a +100, that means the new training gives you some advantage.
    If he is doing a +130, maybe you could give a better combination of drills.
    Last edited by nikolgiorgos; 09-22-2016 at 03:38 PM.
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  4. #4
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    Quote Originally Posted by nikolgiorgos View Post
    As I can understand
    You made 21 training of 12,75 =267,75 total
    267,75/15 (replenish from 1 green)= 18 greens
    and you gain +80 skills, which mean 80/4 (4 skills = 1 old sp)=20 sp
    So with the old training system, in one training 3 bars/practice match/-18% cond.loss this guy is gaining +120 (1,2 sp).
    { 20sp/1.2 sp per time=16,6 training X -18% cond. loss per training =300 /15 (1 green)= 20 greens }.
    If you have access to the old version, I would like from you to do 4-5 training to see if this is the result.
    I consider this result good but not superb .
    * I had some very fast trainer who could get +1,2-1,3 with 5*, q 90%

    If he is doing a +100, that means the new training gives you some advantage.
    If he is doing a +130, maybe you could give a better combination of drills.
    Yeah basically, the de facto conditioning loss was 236 and not 267.75. I don't know why the conditioning loss was that much lower than the expected number (267.75). The actual conditioning loss is listed at the very bottom of the second picture.

    I did the testing in the old version, I am a complete analfabet at the old system so I recorded it, here it is:


    What is happening? I have no idea lol.

  5. #5
    Greek Forum Moderator nikolgiorgos's Avatar
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    Yeah basically, the de facto conditioning loss was 236 and not 267.75
    ah, ok then . With that number i can see he is doing better.
    Also from the video, a +150 gaing is a sign that he is a good trainer.

    * there is a range between the training/gaining and cond. loss of course.
    It's not a standard value every time.
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  6. #6
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    BTW, if anyone want the spreadsheet I am using I of course don't mind sharing it. Can I attach it here? Otherwise drop me a PM with an email address and I mail it to you.
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    Ok, next session. This one was interesting to me. I only ran PTP drills (I only had rests for 9 practices):
    Guide: Understanding the 2016 Training System-11-drills.jpg

    Guide: Understanding the 2016 Training System-8-test-3-resultat.png

    Guide: Understanding the 2016 Training System-9-test-3-varf-r.jpg

    Guide: Understanding the 2016 Training System-10-training-efficiancy-factor.png

    Despite only running one drill, the Training-Efficiency Factor was exactly the same. It definitely seem like the mix of drills used does not impact the individual result, only the bonuses. Or what do you guys think?

    Very stable results, the deviation for positioning first caught my eye, but really its only one skill% which causes the entire deviation. It would even out with a bigger sample size. Edit: I just wanted to add that while the results looks extremely stable in this table, the %s in each practice session moved around in the session if you get what I mean. Like the first practice I got a +1 Marking from the first drill, the next session I got +1 Marking on like the 3rd drill, and so forth.
    Last edited by Al Svanberg; 09-23-2016 at 08:36 AM.
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  8. #8
    Famous Awe Imoleayo Peter's Avatar
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    Interesting.....
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  9. #9
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    Does anyone have a theory on the condition loss variation? I feel like John Nash lol when I am looking at those numbers...

  10. #10
    Greek Forum Moderator nikolgiorgos's Avatar
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    Quote Originally Posted by Al Svanberg View Post
    Does anyone have a theory on the condition loss variation? I feel like John Nash lol when I am looking at those numbers...
    my experience from old training
    Even if the conditions are the same (training at 3 bars/practice match in old version or a set of drills in the new one), the effort and the result is not the same every time. There is also a "roll dice" in training. Successful or not. Meaning more gaining than previous "shot" but with more condition loss.
    In the old version it was more clear as we could see individual for every player, the gaining, the cond.loss and that blue bar which showing how much more needs for the next sp.
    Last edited by nikolgiorgos; 09-24-2016 at 04:01 PM.
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