Results 1 to 10 of 25
Like Tree11Likes

Thread: Testing: does individual skills matter?

Hybrid View

Toxcatl Testing: do individual skills... 02-17-2017, 07:57 PM
Toxcatl You don't have to read this... 02-17-2017, 08:00 PM
ibangali Good luck 02-17-2017, 10:42 PM
Toxcatl Nik, or any other moderator,... 02-18-2017, 01:27 AM
nikolgiorgos A study case i would like to... 02-18-2017, 08:41 AM
Toxcatl To make a research we need to... 02-18-2017, 11:46 AM
Guest First of all, very well work,... 02-18-2017, 05:00 PM
Steppenwolf Opponent's players and their... 02-18-2017, 05:26 PM
Toxcatl Yes, of course! I know that.... 02-19-2017, 12:02 AM
Cloverfield It is a good test althougn it... 02-19-2017, 01:55 PM
Toxcatl This is a great idea, thank... 02-19-2017, 08:05 PM
LarryC Great idea, thanks for the... 02-19-2017, 08:46 PM
ibangali don't research too much ;)... 02-20-2017, 03:55 AM
Toxcatl We must know, we will know.... 03-15-2017, 10:03 PM
LeManiaque One interesting thought - can... 03-15-2017, 11:19 PM
Toxcatl Well, quality definitely... 03-15-2017, 11:48 PM
LeManiaque I don't mean a big difference... 03-16-2017, 01:35 AM
LarryC Interesting strategy. How... 03-16-2017, 11:20 PM
LeManiaque https://forum.topeleven.com/to... 03-17-2017, 12:02 AM
LarryC thanks for sharing. It... 03-17-2017, 08:46 AM
LeManiaque That's part of my "mental... 03-17-2017, 01:13 PM
LarryC Testing: does individual... 03-18-2017, 06:38 PM
LeManiaque It depends on the resources... 03-20-2017, 12:54 PM
LarryC I did that with my star... 03-22-2017, 05:32 PM
Toxcatl My testing team is 60%.... 03-23-2017, 08:07 AM
Previous Post Previous Post   Next Post Next Post
  1. #1
    Pro ibangali's Avatar
    Join Date
    Jul 2016
    Location
    Toronto, Canada
    Posts
    801
    don't research too much
    then all gonna lost you like AI

    -----------------------------------------
    One of the main question of this game is the following: do the individual skills of a player matter or do the average values in each category play the role instead?
    My understanding both, based on match situation, player's position, formation etc.

    I'm posting here my two great players, both I work lot for their sp and their position.

    AML+ST+AMC : he mostly play ST position but sometime I use him to play amc position, all depend on the formation, like when I use one st formation I use him st, and when I need amc based formation I use him, he is really good on both position, but he used to be not that good. I give him FK sp too which he did good too when work some of his skills.


    when I bought him he was 4* ST FT, as I working on him I bring his positioning+heading (with some others) skill high enough to play good as ST, to make score as FK I work on his shooting+finishing+creativity and he make me happy; same time when I feel I can use him as AMC, I add more point on his passing skills and he work good on that position too. this season (only played less than a week I believe, until new update and mass trolling started) he already got some yellow card, don't know I should work on his aggression or not although I stop playing and waiting to sell him,

    ML+DML+MC: I bought him as 4* mc FT, I give him ck sp but he was not scoring good, but when I work on his passing+crossing+creativity then he make me happy (last season 15 assist on league, it might not very high but as a home made ck I'm happy about his assist); when I try to use him as dml on 3-6-1 butterfly formation, he was not doing good but as soon I add more def skills point, he start to work good as dml too.

    Testing: does individual skills matter?-home-made-fk.jpg

    Testing: does individual skills matter?-img_0942.jpg

    Testing: does individual skills matter?-img_0943.jpg


    ps.: I could explain those players story on

    https://forum.topeleven.com/tutorial...as-thread.html

    but I explain here because it might help on your research. Good luck
    Last edited by ibangali; 02-20-2017 at 04:57 AM.
    I can fight against a real player but can't fight against game engine (troll).
    Trolling ruin the game fun and all efforts.
    We play for fun not frustration.

  2. #2
    Famous Toxcatl's Avatar
    Join Date
    Oct 2016
    Location
    Chile
    Posts
    1,150
    Quote Originally Posted by ibangali View Post
    don't research too much
    then all gonna lost you like AI
    We must know, we will know. Or die trying =]

    About tests. It goes very slowly, because I can't play more than one friendy each day against the same opponent, and I need to have the same starting conditions for every game. I wanted to do several tests with different orders and bonuses, but with current speed of testing the idea with bonuses best to be left forgotten.
    I'm doing it with Zonal and Low pressing. I don't see any correlations between Fitness, AvgPM, Quality and CL. Maybe with High Pressing and Man-2-man there will be difference, but I tend to think that either nothing reduce CL (and high Fitness just negate invisible condition penalty or something like this) or individual skills don't matter. Yay.
    Last edited by Toxcatl; 03-15-2017 at 10:48 PM.
    It wasn't our day.