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Thread: Training mini guide and tips - The day after

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  1. #1
    Newbie dragoseu's Avatar
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    Quote Originally Posted by EdwinRaw View Post
    Thanks a lot, dragoseu. You definitely made some good points and I will take all that into consideration.

    Regarding FTs, I saw some posts about them. Sometimes the players with high value and low salary have games experience already, thus I was thinking if they could be considered FTs. I thought only fresh players are FTs.
    I really don't know about that... If they're 18yo and they have , let's say between 20- 40 games played in all competitions , those might have been from the academy, played by the manager in the season so they can grow, and before the start of the new season, when they turn 19 ( and their value decrease ) sold to the highest bidder . That's my theory ...

    Cheers ,

  2. #2
    Greek Forum Moderator nikolgiorgos's Avatar
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    All the players of the market are nordgens, nordeus generated, and their current stats are fake. Read the summary of Fast trainers thread.

  3. #3
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    Thanks for clarifying that nikolgiorgos and dragoseu.
    dragoseu likes this.

  4. #4
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    By the way, if I want to train both SA and NP, which one I should train first? Or it's not worthy to invest in both?

  5. #5
    Greek Forum Moderator nikolgiorgos's Avatar
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    Need same time and greens.
    I would go for position first.
    More useful for the games.

  6. #6
    Rookie Polotoed's Avatar
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    So if I understand these changes correctly, then there are now 2 groups of field players for training:
    Group 1. Offensive players (AML/AMC/AMR/ST) who can be trained via friendly games.
    Group 2. Defensive players (the rest) who cannot be effectively trained via friendlies, as it's difficult for them to become the MoM and get the 4%.

    In that case, you wanna have your offensive players have as few white skills as possible (so only the role they play in), to make sure that the 4% get put on the most important skills for them.

    Defensive players, on the other hand, cannot be trained via friendlies. They are much more bound to that 140% individual skill limit than the offensive players. Therefore, again if I understand correctly, you wanna have defensive players now have as many white skills as possible in order to train them efficiently, without their training speed slowing down?

    The result would be as the following example: 2 players, an offensive and a defensive player. Both have a overall quality level of ~122%, their grey skills are 1% and their white skills are evenly trained. The offensive player has been trained with friendlies. That gives us:

    an AMC with an average of ~ 230% on his 8 white skills
    a DL / DC / ML with an average of ~140% on his 13 white skills

    Is this what you wanna do nowadays?

  7. #7
    Greek Forum Moderator nikolgiorgos's Avatar
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    Ok, friendlies trick is over now, so we go back at the basics
    https://forum.topeleven.com/top-elev...september.html
    Καλώς ήρθατε στο Ελληνικό φόρουμ
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  8. #8
    Dreamer Rizla's Avatar
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    Ιt has nothing to do with grey skill, only with low skills.
    If you have grey skill along with white on a drill the white skills gaining 2 to 1.
    The new training system has a cap per drill. The cap its not on individual skill
    but is on the sum of the drills.So if a drill trains 3 skills the cap is 3x180=540...etc...
    You can train a player with this drill until the sum of skills reach this number..
    If you reach the number you wont gain anything after that
    no matter how much you train your player.
    The higher the number of the skills you train the harder you gain them.
    The most efficient way to train is to have 1-2 skill under 70-80a or even lower in each drill you train.
    Last edited by Rizla; 10-31-2018 at 08:24 AM.

  9. #9
    Greek Forum Moderator nikolgiorgos's Avatar
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    A training I did an hour ago, in two of my players.
    An attacker with high white-attacking skills
    Training mini guide and tips - The day after-3-train-2-sev.jpg

    and a defender with high white-defending skills
    Training mini guide and tips - The day after-3-train-2-col.jpg


    In the first set, both players earned good skill points
    Colovati earned totally 15% skills in 3 sets, which is an amazing score for a 114% player.
    Of course it was mostly in his grey skills but improved his general quality.

    Training mini guide and tips - The day after-3-train-2.jpg
    Καλώς ήρθατε στο Ελληνικό φόρουμ
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  10. #10
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    Quote Originally Posted by nikolgiorgos View Post
    A training I did an hour ago, in two of my players.
    An attacker with high white-attacking skills
    Click image for larger version. 

Name:	3 train 2 SEV.jpg 
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ID:	113436

    and a defender with high white-defending skills
    Click image for larger version. 

Name:	3 train 2 COL.jpg 
Views:	357 
Size:	53.0 KB 
ID:	113438


    In the first set, both players earned good skill points
    Colovati earned totally 15% skills in 3 sets, which is an amazing score for a 114% player.
    Of course it was mostly in his grey skills but improved his general quality.

    Click image for larger version. 

Name:	3 train 2.jpg 
Views:	359 
Size:	64.1 KB 
ID:	113440

    Give Colovati fast counter attack and watch him fly to 7 stars. My DC Allan still making good gains.
    nikolgiorgos likes this.

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