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  1. #9
    VIP Gert Funck's Avatar
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    Quote Originally Posted by PricopGeorgeCătălin View Post
    Fredi

    Hi Managers,

    Until Thursday, whole pitch pressing and man-to-man marking were using as much condition as own half pressing and zonal marking respectively. In our opinion, and we believe you would all agree with this, it was not logical. Thus, we decided to fix this and, from now on, whole pitch pressing and man-to-man marking use more of your players' condition.

    This change makes the game more realistic but obliges you to take more decisions before and during the game, the latter especially giving a match-watching Manager an advantage over an absent one. For instance, if your team leads 3-0 at the 60th minute, which means the victory is almost secured, you should consider switching to own half pressing and/or zonal marking (of course, if these tactics were not used already) in order to rest your players and start preparing for the next game. Also, if your next opponent's team is weaker than yours, you could start the match with less tiring tactics and see how it goes before you decide to use more condition-burning ones.

    All things considered, we're convinced this modification was needed and that it improves the game experience. Our intention was to bring more realism to Top Eleven and by no means to make you use more Rests!...

    Be cautious when choosing your tactics!

    Fredi
    Why should Zonal defense be less condition consuming, than Man to man marking and vice versa , that makes no sense to me?

    Either way all formations and orders seems more condition consuming too me now.

    And worst is the extreme condition drop during game, where a 95-100% fit player now goes into red during second half. This IMHO is a grave setback and is not the faintest more realistic. (and the in game drop is on all player, no matter arrow)

    Conclusion is:

    1. more in game injuries (red condition)
    2. more green pack use to try keeping condition to an acceptable level.
    3. Even more excessive use of red packs to keep a competitive squad


    I am not impressed
    and talking about injuries, the risk/level before this change was unrealistic high, Now I predict it will just be unbearable

    And why do we carry on injuries from last season when there realistic would be a 24 weeks season break?

    (still my opinion)
    Last edited by Gert Funck; 08-27-2015 at 10:53 AM.
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