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  Click here to go to the first staff post in this thread.   Thread: Players Condition - NEW

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  1. #1
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    Quote Originally Posted by ByloBand View Post
    I struggle with how to feel about the frequent injuries. It is impossible not to notice that players get injured more often in T11 than they do in real life, that is just a fact. But in real life, managers/trainers cannot simply wave a magic wand and instantly make a torn ACL go away. Also, the rampant injury problem seems to affect each team equally, which applies a twisted "fairness" to an overall unfair situation.

    The solution to injuries and player's losing condition, as mentioned by several people in this thread, seems to be to increase the bench size to 25. I would find that a welcome change, but that would greatly increase the need for tokens and IMO as soon as Nordeus made that change, people would stop complaining about conditioning and shift to complaining about token consumption.
    That's why I asked to generate many "versatile" nordgen players too, beside increasing the bench capacity... If they generate much more player that at least can play with 2 position "token" consumption wouldn't be a problem, because people can buy older player that already can play in 2 position without the need to training them to make them versatile..
    because when one player get injury, then we have 2 or 3 subtitutes.. Usually, people will open to bidding war if there is a versatile player such as a player who can play as amc-mc-dmc.. But, if there are a lot of this player, with different ages, then the risk of bidding war will be lower.. We, as a manager (with low token) will be content, nordeus content too, and there a little peace on top eleven..
    ByloBand likes this.

  2. #2
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    Quote Originally Posted by Samuro View Post
    That's why I asked to generate many "versatile" nordgen players too, beside increasing the bench capacity... If they generate much more player that at least can play with 2 position "token" consumption wouldn't be a problem, because people can buy older player that already can play in 2 position without the need to training them to make them versatile..
    because when one player get injury, then we have 2 or 3 subtitutes.. Usually, people will open to bidding war if there is a versatile player such as a player who can play as amc-mc-dmc.. But, if there are a lot of this player, with different ages, then the risk of bidding war will be lower.. We, as a manager (with low token) will be content, nordeus content too, and there a little peace on top eleven..
    I can get behind that idea! I too have lamented the inability of 90% of the players to grasp more than one position. I would especially like to express my frustration that a ML or MR must first learn either DML or DMR before they can learn DL or DR. I played ML and DL my entire youth career, and while there are differences, they are not THAT different

  3. #3
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    Quote Originally Posted by ByloBand View Post
    I can get behind that idea! I too have lamented the inability of 90% of the players to grasp more than one position. I would especially like to express my frustration that a ML or MR must first learn either DML or DMR before they can learn DL or DR. I played ML and DL my entire youth career, and while there are differences, they are not THAT different
    Sooo, do you agree that nordeus have to do something about this condition or not ? because at #17 you have a different opinion..

  4. #4
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    Quote Originally Posted by Samuro View Post
    Sooo, do you agree that nordeus have to do something about this condition or not ? because at #17 you have a different opinion..
    I believe the confusion stems from the fact that I will not allow myself to get pinned down to a single position when lines are drawn, and people are forced to take sides. This issue, like everything else in life, gets forced into a black or white, with us or against us mentality, and I am always in the gray area, acknowledging that both sides' arguments have merit. I'm too old to waste time taking sides, I try to broker compromise, comradery, and understanding.

    On one hand, I think it makes perfect sense to assume that if you push your players harder, they should tire faster or more significantly. On the other hand, I do think there should be a significant reward for managers who choose to press their players harder.

    On one hand, I think players being tired should be part of the game. On the other hand, I agree with many of you who have said that we need deeper benches and more versatile players to help offset tired players.

    I doubt this answers your question, but hopefully it helps you understand my position.
    Samuro likes this.