Quote Originally Posted by ByloBand View Post
I struggle with how to feel about the frequent injuries. It is impossible not to notice that players get injured more often in T11 than they do in real life, that is just a fact. But in real life, managers/trainers cannot simply wave a magic wand and instantly make a torn ACL go away. Also, the rampant injury problem seems to affect each team equally, which applies a twisted "fairness" to an overall unfair situation.

The solution to injuries and player's losing condition, as mentioned by several people in this thread, seems to be to increase the bench size to 25. I would find that a welcome change, but that would greatly increase the need for tokens and IMO as soon as Nordeus made that change, people would stop complaining about conditioning and shift to complaining about token consumption.
That's why I asked to generate many "versatile" nordgen players too, beside increasing the bench capacity... If they generate much more player that at least can play with 2 position "token" consumption wouldn't be a problem, because people can buy older player that already can play in 2 position without the need to training them to make them versatile..
because when one player get injury, then we have 2 or 3 subtitutes.. Usually, people will open to bidding war if there is a versatile player such as a player who can play as amc-mc-dmc.. But, if there are a lot of this player, with different ages, then the risk of bidding war will be lower.. We, as a manager (with low token) will be content, nordeus content too, and there a little peace on top eleven..