Nordeus, do you capped just physics, to avoid the mutant sprinters and wrestlers, or is it capped to all skills?
How I understand, you capped them all, but this causes three problems:
- the training drills are more stupid than before
- player still gain after the game % to capped skills
- how should the "normal" player know, that's useless to get skill to 400%?
for example: now... how to train useful wingers their crossing skill, without missing creativity? Or to train without waste a lot on gray skills (like "set-piece delivery": marking/heading or "wing play": heading, or "defending crossing": marking, heading, bravery)
On the other hand... if we need to train creativity: "skill drill": heading or "use your head": positioning, heading and... passing, what we easily get over 340% or "video analysis": positioning and bravery...
Just take a look on my legend Costa: he played around 800 (of 827) games AML, so he gained a lot skills for this position. He was over 400% passing... that was his best skill. If I took a look at all my wingers, I've ever had: the highest skill was passing - even before I knew, what I did. Crossing is often the worst (attacking) skill... and that's for a winger.
If you need that... I could example all position, where we get a lot of problems with that drills.
I never complained at that stupidness of a lot of skill on the drills (like for GK: you can't train them fitness without using at least one gray skill), because it didn't matter, how high a single skill was. Now... with the easiest way to "solve" the mutant-problem, you have to redesign your (drill-)skill system.
You also have to stop giving player, who reached the skill cap another points to this skill.
At the end... there's just one more question: is the skill system that kind of ridiculous easy, that this mutants rule everything? Shouldn't it be a better solution, that they can run fast, but miss 99/100 shots, if they have 1% at attacking skills?
Let them run 100m in 4sec... If a defender has 100% positioning/marking, the sprinter never gets a ball?
fyi: I've a lot of player, who have more than 340% at a skill - and no, no mutants, I train them balanced (see the pic)- and for me... cap is okay, but stupid in the way, they implented it yet...