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  Click here to go to the first staff post in this thread.   Thread: [Official] Changes to Training

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  1. #1
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    You seem to eliminate problems after problems ! Good , but i bet in the future you will have 0 problems to solve cause there will be less and less people to play your game ...

    You create things and features that you break and erase then , there are plenty and i can tell you some of them : job center , loan , training feature that is now broken ( it was great at the beginning ) and many others .

    So don't create anything more .

    No doubt people will report you if there is a little window to exploit coz there is so many loosers and haters in this game , that's a part of the reason it is my last seasons here .

    No other words and no time to spend with you , your people and your game ...

    Completly broken , no fun yet ...
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  2.   Click here to go to the next staff post in this thread.   #2
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    Quote Originally Posted by Kaizer Franz View Post
    You seem to eliminate problems after problems ! Good , but i bet in the future you will have 0 problems to solve cause there will be less and less people to play your game ...

    You create things and features that you break and erase then , there are plenty and i can tell you some of them : job center , loan , training feature that is now broken ( it was great at the beginning ) and many others .

    So don't create anything more .

    No doubt people will report you if there is a little window to exploit coz there is so many loosers and haters in this game , that's a part of the reason it is my last seasons here .

    No other words and no time to spend with you , your people and your game ...

    Completly broken , no fun yet ...

    It is your decision to take the route of exploiting Kaizer (If I get the proper message from your posts, that seems to be the case here), so naturally you would call every other player out there a looser. It's called a "Choice-supportive bias". You would defend your methods to the very end as long as your narrative would continue to hold ground for you personally.
    You may not like the design of the game and you may hate the direction it is taking. You're contempt beyond belief and yet stick around... out of spite? While you're having a fun run with your methods you walk over other players who would get discouraged by having to face competition like you. I am glad we could annihilate yet another exploit. The greater part of the player base will benefit from that.

    The hater is you in truth. But I can understand that the changes in the game brought you to this point. The game changes and whoever likes the changes will stick with it, those who enjoy what they're greeted with will hook up and have fun playing, those who ultimately do not enjoy what they do will abandon their club. As sad as it is, everyone makes their choice Kaizer. Your choice was to stick around and play out of spite. Our choice was and will remain to be "Update the game and improve the experience as best as we can". Sometimes that may backfire at us but we'll always try to make amends. Regardless of how much some of our players may feel disdain for us at any point.

    P.S. If I wanted to have to deal with mutants I'd play Fallout not Top Eleven. >.>

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    Quote Originally Posted by Jeeves View Post
    It is your decision to take the route of exploiting Kaizer (If I get the proper message from your posts, that seems to be the case here), so naturally you would call every other player out there a looser. It's called a "Choice-supportive bias". You would defend your methods to the very end as long as your narrative would continue to hold ground for you personally.
    You may not like the design of the game and you may hate the direction it is taking. You're contempt beyond belief and yet stick around... out of spite? While you're having a fun run with your methods you walk over other players who would get discouraged by having to face competition like you. I am glad we could annihilate yet another exploit. The greater part of the player base will benefit from that.

    The hater is you in truth. But I can understand that the changes in the game brought you to this point. The game changes and whoever likes the changes will stick with it, those who enjoy what they're greeted with will hook up and have fun playing, those who ultimately do not enjoy what they do will abandon their club. As sad as it is, everyone makes their choice Kaizer. Your choice was to stick around and play out of spite. Our choice was and will remain to be "Update the game and improve the experience as best as we can". Sometimes that may backfire at us but we'll always try to make amends. Regardless of how much some of our players may feel disdain for us at any point.

    P.S. If I wanted to have to deal with mutants I'd play Fallout not Top Eleven. >.>
    Yeah i am able to put my balls on the table and assume i am a hater !
    If there was a world top 100 list of haters i would probably have a nice ranking . The others are too weak in front of me lol .

    I notice it is the first time you charge someone in your comments Jeeves . Strange , there is something behind this i think but no problems ...

    Yeah Jeeves , as you said , it is MY WAY . I decide to took this way to win everything cause i am a winner lol . You create a system so why i wouldn't exploit this at the maximum ??? It is the goal !
    Your prefer middle class manager who don't know how the system works ...

    Don't worry you will have " le revers de la médaille " soon .

    Good luck !
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  4. #4
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Kaizer Franz View Post
    Yeah i am able to put my balls on the table and assume i am a hater !
    If there was a world top 100 list of haters i would probably have a nice ranking . The others are too weak in front of me lol .

    I notice it is the first time you charge someone in your comments Jeeves . Strange , there is something behind this i think but no problems ...

    Yeah Jeeves , as you said , it is MY WAY . I decide to took this way to win everything cause i am a winner lol . You create a system so why i wouldn't exploit this at the maximum ??? It is the goal !
    Your prefer middle class manager who don't know how the system works ...

    Don't worry you will have " le revers de la médaille " soon .

    Good luck !
    "i am a winner lol . You create a system so why i wouldn't exploit this at the maximum ??? It is the goal ! "

    You need a overdose of Japanese sense of the honor, little creature of the lord.

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    Quote Originally Posted by Kaizer Franz View Post
    *Snip
    When it comes to speaking up this ain't the first time I've done it Kaizer. Here you go. Everyone is welcome to read and make the conclusions that suit them. Call it a charge if you wish. In the end your chosen nomenclature for my actions will be such as to best suit your POV. And that is completely normal.

    About the Training system and this change - Apologies but I can't provide a pleasing amount of details. So I'll try to work with what I have. Because ultimately the design of the change is such that player-mutation is rendered impossible.

    Quote Originally Posted by Anarcho View Post
    So instead of killing the up-selling mutant... *Snip
    Up-selling is dead. Whoever wants to test this is welcome to do so at their leisure. And the thing is dead exactly because of what made it possible in the first place. The whole method with negotiations was to dodge slowing down of player training due to him raising to super high average quality value.

    In the past we put down a cap on attributes, where 340% was the max achievable value. This was done exactly because we didn't want to outright eliminate one of the ways of training that some managers found proper for their strategies, namely - Concentrate on a single Skill tree and in doing so, to further specialize the player. Well... exploiting continued as many of you saw. Yes, these mutants ain't no where near the craziness that their past version would be, but normal managers still got hurt. This method would still allow for the manipulation of draws in competitions.
    So we tried to figure out another way. Another way that would still close the gap but allow managers to have as many options when deciding on training as in the past.

    This change is the compromise we reached.
    What happens from here on after is that you can continue to employ a player-specializing strategy to training, you can still specifically raise one of the player's skills by concentrating on that skill's attributes. But in the long run, if you'd like that player to keep rising in overall quality, you'll have to train up his other attributes a bit as well. That's it. That's the whole spiel. And to be completely honest... everyone please take a good look at how drills are set up. You have already noticed that various drills cover various attributes from several skill at the same time. Additionally, most players have more than a single role (Or if yours don't, well I'll just mention that it's more empowering to have players with more than a single Role because that's just how it is. It's natural. Greater choice in formation. Greater possibility to have the right man for the job), and you should naturally strive to have players like that. And the more roles a player has, the more Key Attributes the player will be able to train.
    And all this is talking about one certain method of training - Specializing. Any other strategy already incorporates a plethora of attributes from 2 or 3 skills at the same time.


    So to wrap it up - I am sorry... but we can't have our cake and eat it at the same time. But now you can still have enough leftover cake and still be full. i.e. we took away some of the freedom in order to close up a detrimental exploit and still to a large degree allow managers to have a lot of leeway with their training strategies.


    And I think a Training Guide is a great idea by the by. I'll start working on an official one to add to the other ones I wrote.
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  6. #6
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    Quote Originally Posted by Jeeves View Post
    Up-selling is dead.
    Go into the game and check - and then it turns out that you are wrong ))))
    In order to make "up-saling is dead" you just had to turn off the negotiations - which you did not decide for some reason-though this is the simplest and most logical decision.
    Instead of doing this, you took and arranged a problem for all managers at once. No, not all of you, you have problems only those managers who train their players - the most active users of the game.
    You immediately and honestly (strangely yes - you write that now the game will be honest while not correcting obvious ways of fraud and concealing from players knowledge) must recognize that the method you have chosen is a means of increasing Nordeus income from the game - it is very difficult to argue with this taking into account the latest developments - reducing the number of advertisements to 25, increasing spending of condition during the match and this new way of training.
    but you did not decide these methods of fraud:
    1) Disabling negotiations and auction for the period of association tournaments (to exclude fraud of draw with low rating, and do not argue - In what real football did you see that in the starting lineup the day before the match, 2-3 year old boys, and on the field go 20 years?)
    2) -20% for team who took 9-14 places in the league ("tankers") every season

    PS I'm not that against your update. But Nordeus itself is a manufacturer of mutants - those that you sell for 1000+ tokens, calling them excellent you still deceive managers. And now the most important question is why an active manager (not a farmer) who can train players should be equal with a player who can only buy scouts and place players? Where does honesty lie?

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    Quote Originally Posted by Jeeves View Post
    And I think a Training Guide is a great idea by the by. I'll start working on an official one to add to the other ones I wrote.
    That would be a good help although it may not be your responsibility....

    Why the company (developers - or marketing section or i don't know who is responsible ) didn't make a video about the new training system and how it works and post it IN PRIOR on facebook and other platforms like they do every time they meet a new manager or a launch a new or update ?

  8. #8
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    Quote Originally Posted by Kaizer Franz View Post
    You seem to eliminate problems after problems ! Good , but i bet in the future you will have 0 problems to solve cause there will be less and less people to play your game ...

    You create things and features that you break and erase then , there are plenty and i can tell you some of them : job center , loan , training feature that is now broken ( it was great at the beginning ) and many others .

    So don't create anything more .

    No doubt people will report you if there is a little window to exploit coz there is so many loosers and haters in this game , that's a part of the reason it is my last seasons here .

    No other words and no time to spend with you , your people and your game ...

    Completly broken , no fun yet ...
    Well that's forum your point of view, Nordeus with Top Eleven might see it differently and by fixing this would please even more people. Don't forget these fixes comes after lots of complains for people who are against so ...

    Indeed they add some features and sadly not all of them works perfectly but that's also because we, the managers use them in a wrong way to take advantage over the game.

    ... for me the fact that Top Eleven assume this so called "mistakes" is a great thing, that means they look to improve what's in already and I think on this they should focus at the moment.
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    Quote Originally Posted by PricopGeorgeCătălin View Post

    ... for me the fact that Top Eleven assume this so called "mistakes" is a great thing, that means they look to improve what's in already and I think on this they should focus at the moment.
    Yeah,let's congratulate those motha'fukers because they let for more than 24 hours,hundreds of thousands of managers to train their players ,without announcing that they've implemented a new training system and the Support closed tickets regarding this issue,without saying that there is a new training system,but blaiming our training methods.

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    Quote Originally Posted by madflo19 View Post
    Yeah,let's congratulate those motha'fukers because they let for more than 24 hours,hundreds of thousands of managers to train their players ,without announcing that they've implemented a new training system and the Support closed tickets regarding this issue,without saying that there is a new training system,but blaiming our training methods.
    Don't worry Madflo, compensations on the way...........oh no, hang on a minute. Missile strikes. That's it. Missile strikes are on the way. Good ole Uncle Sam.
    madflo19 and Michael026 like this.

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