Quote Originally Posted by po_zdrach View Post
Honestly Khris, I really like your way of thinking, but about this game you looking for "hidden factors" in one piece of sh*t.

Mounts after mounts developers remove difference between good, bad and missing managers. After destroying of training system and increase random factor, there haven't challenge for smart players... Sad story.
"Covered skills" aren't so difficult to create and be used in a simulator xD

It's posible that all the stuffs I mention are in our team settings as "not visible bars".... and well,,, you know my thesis pretty well.... and from my position I only can try to repeat in the reports that "we never needed wide margins as we have" what creates less sensation of control as obvious result...


2019 is the hope.