Quote Originally Posted by maloukees View Post
Thanks that makes sense.

So to say it simple, you have to observe the players more than the stars (quality they have).

If low quality if they perform as key players better to keep them always.
Exact. And sack that ST of 8*s that only misses if needed.

Quote Originally Posted by po_zdrach View Post
But your -40% opponent who kill you on the pitch is full of well training, good internally programmed players and this is reason for his win. I understand that. Can you explain now, how my team (15 games winning streak) can lost against
-50% abandoned team (only losses in last 5 games) and I can't change game no matter what I do? And this is not only one case.
Not exactly but this answers both questions. The -40's were not managed, just out of top 8 if I remember well many times, and nothing spectacular checking out players attributes, like some skills +240 or so...

But this occurs for the "variable of scenario", so, the more far away you are from the last loss, the more probable it is (even if it's in a low %).
So the game can chose a scenario, chosing X, Y Z orders as dominant ones to control the game (remember that the orders work individually, not faced VS the oppos settings, or these work, or do not) so, maybe you can have the right orders to control more or less the match but, your shooting success chances are set in "0" goals for you.
For more attendance, for more that you switch orders and you have the control, even doing subs', the balance can be directly closed for you. And you know pretty well that this happens to all managers time to time. Like "there's no way".

Still I believe that the game calibrates these stuffs with time of anticipation, setting some oppos as harder to beat, and I believe too that "if there's a reason for that weakness" one "can do something" to avoid that troll score, the problem is that you will never know if a player from your reseves would have been played better inside your main 11 having a effect of "ok, in this case the 11 main players, (st's mc's etc) are set to miss all chances, but, with the MC+ ST as reserves, your team value change and you'll win.

All is based in what we don't see.