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  Click here to go to the first staff post in this thread.   Thread: [Official] Team Play Bonuses - 8th of April

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  1.   Click here to go to the next staff post in this thread.   #1
    Administrator SausyFC's Avatar
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    Quote Originally Posted by LOS ABRANTES FC View Post
    So team bonuses still work the same way, plus we had other additional bonuses if we train our starters togheter, thats right? So we can start the match with bonuses above 10%?
    In a way, yes. It won't show as beyond +10% in-game, but without revealing how the algorithm works, the benefits enhance your existing bonuses.

  2. #2
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    Quote Originally Posted by SausyFC View Post
    In a way, yes. It won't show as beyond +10% in-game, but without revealing how the algorithm works, the benefits enhance your existing bonuses.
    So we won't have a tangible parameter to check the results of the collective training, as it is for team bonuses?We will train without knowing if we're doing the right way?

  3.   Click here to go to the next staff post in this thread.   #3
    Administrator SausyFC's Avatar
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    Quote Originally Posted by LOS ABRANTES FC View Post
    So we won't have a tangible parameter to check the results of the collective training, as it is for team bonuses?We will train without knowing if we're doing the right way?
    You will, it's a new column for each player that will appear in training. The interface has changed slightly with the new update.

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    Probably a late 1st april joke
    Last edited by Joe67; 04-08-2019 at 01:48 PM.
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    Quote Originally Posted by SausyFC View Post
    You will, it's a new column for each player that will appear in training. The interface has changed slightly with the new update.
    Ok, now that I could update I'm seeing the layout change.
    Another couple of questions, if you can answer:

    - The training will be more efficient if we use a certain mix of drills as it is for the the team bonuses, or it only depends on condition waste?
    - Every player will react the same way to the training or a palyer could gain more TPB than an other depending on the drills I use?
    - The number of players used on training affects the training efficiency?
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