Counter formations definitely work this season, though this season imaginative and aggressive attacking tactics work ‘better’ than a typical 4DC + 1/2 DMC(s) packed defence if attacking players position themselves with a purpose. Eg. 3v2 overloading flanks, 2 AMC vs 1 DMC, 3STs narrow vs 3W DL&DC&DR, etc.

This season it also seems there are a lot more injuries and 2nd yellows. And reds (to my opponents only - which I am glad of until now).

The engine somehow did not succeed to troll my team in today’s Cup match. Usually when a yellow pops up, I would sub it when feeling enough risk (time) has been taken - but I have to say it did try very, very hard to troll me by 2nd-yellow-ing my particular MC spot player alongside with an injury.

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Timeline (Minute, incident):
06) ST injured
11) ST off, MC sub on, pushed starter MC to ST (3-position ST/AMC/MC)
37) Sub MC received Yellow
58) Sub MC off, sub ST on, starter 3-position ST/AMC/MC moved back to original MC spot
59) Same MC receives Yellow!!!

So in 1 match, the engine has set to both injure my starter ST AND also 2nd-yellow that MC spot player, be it the original starter or sub. It is just that with some great fortune that my way of player combination and moving up/down lines of play to be working to its perfection to avoid the nearly inevitable sending-off (alongside injuring a starter ST).
Yes, I still won the match comfortably at the end, but that’s not the point. It is clearly a troll plot in full play there!