LV3 p9 day21 “Let’s do some research”

Ok, the previous picture is small record of HULK, a player I bought in August 4, previous season (as a LV2 manager in LV2 league) as a 5* player, 20 y.o. for 2,08M and wage 39K for 1 token. So his TR FACTOR was 2080/39=53,33 pretty good for a 5* player.
This season became a 4* player, with a value of 1,840 M and the same salary, so the TR Factor went to 1840/39=47,1 . Unfortunately last I don’t have any records from last season but I was amazed by his gaining skill points.
I started keeping some files from August 28, day 5 of this season and I have those results. His gaining points for power training, (3bars in practice match) is from +93 to +120 and his gaining points in a game +102 to +130. Without searching in details, I believe that in a game the players usually gaining +20 % more than power training.
I gave HULK some skill points so to become from 4* 28Q to 4* 29Q because I read that only an extra star affects training. I agree with that.
When HULK had about 90 unsigned skill point (which mean that if I assigned those points he would become a 6* player) I didn’t see big drop in training, just a drop of 10% in gaining in the game points. In 11 of September I make him a 6* player and in 12 Sep. noticed a big fall (like the planes in twin towers) in power training – negative record, only +66. When I said that his fast trainer carrier was over, the next day, in 13 Sep. he gets a +92 in power training. For gaining he didn’t get over a +100 yet but the drop isn’t dramatic.

So , like Buff mention (with his project) there aren’t dramatic changes or solid proofs because the variation of results (before or after the star or the accumulate skill points) isn’t big and there is also a variation in the roll dice of the game . I ‘ll keep watching.