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  1. #1
    Newbie
    Join Date
    Feb 2013
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    37
    oh thanks i don´t think to control the selling team in the mails^^

    but one thing the Formula Wages/Value doesn´t work on higher levels-.-

    I am level 31 and until Level hmm 29 i don´t make powertraining but spent my tokens to buy Players that can reach Scout level very fast (for example 169,8 at the time i bought that Player), but Powertraining makes more fun^^ so in the last season i decide to make more powertraining.

    This season i have a good time for my work and i as awake on the first day DIRECTLY after Serverdown for the new season^^

    I bought 12 Players for togehter about 20 tokens all 18 Years old 3 with SA all with indicators to be Nordgen Players (Teamname, Number of Games for the Team and so on), but the Value Wage wasnt a really good indicator^^ because most Value 114 Mill lowest 113 mill Wages ALL at 45,6 Mills. 5 Players in my Team are fast trainers 3 with 114 mills value and 2 with 113 mills.
    All fast trainers have SA and scout level until mid of the season, but Powertraining them AFTER reaching scout is quite expensive-.- they lost about 30% of efficiency in Training (my fastest Trainer goes down from 6,53 progress per Freshness (19 or 20 from normal stretching) to 4,8 per freshness (13 from normal stretching-.-)

    do you have results that are different from mine?

  2. #2
    Newbie
    Join Date
    Feb 2013
    Posts
    37
    hmm perhaps i can give some People a few "tricks" or better methods to make powertraining "light" without spending much tokens.

    1. make SA or new positions BEFORE the Player wins a star. Spent the SP immediatelly, because of collecting them, you can get collect more than that are necessary to win a Star, after that the Trainingefficiency goes down about 20 or 30%

    2. i have a full squad off 22 Players, which gave you 2 Teams. Team A is the Team for normal league Cup or CL games, here i have my best Players, and the powertraining Players (i doesnt make sense to Powertrain a Player and that not to use him in normal matches).
    Team B is here to make MONEY and PACKS.

    TEAM A Step 1 find out which of the Players are the fastest Trainers ( make this bis spending for each Player of Team A ONE green Pack and then i can make 5 normal stretchings, Players with an Average above 17 are good fast Trainers and between 15 and 17 are only fast Trainers) Only these Players are worthy do Powertrain.
    Step 2 find out how much Reg Team A loses due to normal Gaming (play the normal Games^^) For example my team a players lost about 18 to 22 Reg per Game, so if i´m in League, CL and Pokal active team A can not really train anymore (because you only get 40 regpoints per Day and you usually have 2 Games a Day) If a Players get an injury spent red packs, and if there Moral drops down to light green spend blue Packs

    Team B only helps Team A if one of that Teams is locked due to a red Card^^.
    After the last NORMAL Match of a day, these Team makes Friendly matches with Friends (only make sure that you can win the Game easily for Example i makes such matches against level 1 or 2 teams^^). Find out how much the people pays to watch that game, to keep the stadium full in my situation its about 22 or 23 Euro on friendly games^^). I checked when i have the next normal match and how much regpoints i get until that point. Then i makes so much FM (FriendlyMatch) until the fitness is low enough.
    For example my Team B have Fitness between 99 and 95 i get 35 Regpoints until next normal game, so the Fitness of Team B can go down to 64. a normal FM costs about 10 Regpoints, so i can make 3 FM´s and after that a little training too. At the end of such a day ALL players have about fitness 60 to 64 which means before next normal match they are at full (or close to full) fitness. My Team B usually can make 3 or 4 FM´s every day (3,5 FM´s per Day means about 100 FM per Season. And this means i get following Things only with FM´s:

    200 Blue Packs (one for wartching one for winning the game^^)
    100 Green Packs (make sure to change one player i change normally one Player in the 83. minute of a FM^^)
    about 50 Red packs (against low opponents you can make light tackling so 50 Packs are easily to get)
    and at least at my level 700 Mills Money (260k Stadium full at 22 or 23 Euro means round about 6 Mills Money plus Marketing between 1,5 Mills and 2,5 mills)

    So with this Tactic you have enough red and Blue packs and Money isnt a Problem too.

    And you get a few green Packs for PT too.

    I can normally can spend these amount of greens:

    28 from Presents from my Friends
    49 form Training (every 4 days 7 greens or 7 *7)
    about 20 from changing in normal matches and
    round about 100 from FM´s

    Result ca. 190 Green Packs to spend for PT every season without spending any Tokens.

    In the first season i spent greens on 5 Players to get them with an SA or extra position and let them get to scout level (begins at 175 at level 31), at the end of this season my Team A looks like 11 scout players 10 of them with a SA, and each Player between 177 and 178 skill), next Season (i think i get progress to level 32) i think i can focuse on one or perhaps 2 Players to get them to seven star, and the rest of team A to scout level.

    All of this without spending tokens for packs^^ and next season i don´t have preasure to spend tokens for new players^^
    justcallmeupik likes this.

  3. #3
    Greek Forum Moderator nikolgiorgos's Avatar
    Join Date
    Jul 2014
    Posts
    17,714
    Lv 10 p37 "Ten seasons after"

    Level 10 now and keep continue playing the game and writing in this guide.
    (and by the way, reached 1000 posts )

    My story so far about my teams is :
    Nik FC (now playing in lv10), has a great career, won 9 leagues, 8 Champion leagues (100% success) and 2 Cups (2 trebles).
    Artemis, my second team (playing without extra sources, a little farming only), playing now in lv 3, staying in the same lv for some seasons, won the first league plus the Cup in lv1, in lv2 also the league and the Champions league while lost in the semi final of the Cup for 1 goal difference.
    So I create another team, now in lv1 to play friendly games and to continue my experiments

    My theory about the game ? It’s 40% good and high quality players, 40% formation/tactics and coaching and the rest 20% minor things (but can make the difference) – and ofc good luck.
    Having a team full of 5* players, training them so they become full 6* players in the end of the season was enough for me to won all of my titles.
    Ok, a team of 7*-8* or legends is awesome but need a lot of sources and time which I don’t have and don’t need.
    In lv10 now, I bought 2 nordgen this season, which I rename them (Brazilian players of course) Josimar, the defender whom I ‘ll give a triple role in defense, and Rai.

    A Guide for fast trainers-josimar-dl.jpg

    A Guide for fast trainers-nordgen-ostrilic-mc.jpg
    Last edited by nikolgiorgos; 03-15-2015 at 08:56 PM.
    Καλώς ήρθατε στο Ελληνικό φόρουμ
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  4. #4
    Newbie
    Join Date
    Nov 2014
    Posts
    5
    Quote Originally Posted by Burle17 View Post
    hmm perhaps i can give some People a few "tricks" or better methods to make powertraining "light" without spending much tokens.

    1. make SA or new positions BEFORE the Player wins a star. Spent the SP immediatelly, because of collecting them, you can get collect more than that are necessary to win a Star, after that the Trainingefficiency goes down about 20 or 30%

    2. i have a full squad off 22 Players, which gave you 2 Teams. Team A is the Team for normal league Cup or CL games, here i have my best Players, and the powertraining Players (i doesnt make sense to Powertrain a Player and that not to use him in normal matches).
    Team B is here to make MONEY and PACKS.

    TEAM A Step 1 find out which of the Players are the fastest Trainers ( make this bis spending for each Player of Team A ONE green Pack and then i can make 5 normal stretchings, Players with an Average above 17 are good fast Trainers and between 15 and 17 are only fast Trainers) Only these Players are worthy do Powertrain.
    Step 2 find out how much Reg Team A loses due to normal Gaming (play the normal Games^^) For example my team a players lost about 18 to 22 Reg per Game, so if i´m in League, CL and Pokal active team A can not really train anymore (because you only get 40 regpoints per Day and you usually have 2 Games a Day) If a Players get an injury spent red packs, and if there Moral drops down to light green spend blue Packs

    Team B only helps Team A if one of that Teams is locked due to a red Card^^.
    After the last NORMAL Match of a day, these Team makes Friendly matches with Friends (only make sure that you can win the Game easily for Example i makes such matches against level 1 or 2 teams^^). Find out how much the people pays to watch that game, to keep the stadium full in my situation its about 22 or 23 Euro on friendly games^^). I checked when i have the next normal match and how much regpoints i get until that point. Then i makes so much FM (FriendlyMatch) until the fitness is low enough.
    For example my Team B have Fitness between 99 and 95 i get 35 Regpoints until next normal game, so the Fitness of Team B can go down to 64. a normal FM costs about 10 Regpoints, so i can make 3 FM´s and after that a little training too. At the end of such a day ALL players have about fitness 60 to 64 which means before next normal match they are at full (or close to full) fitness. My Team B usually can make 3 or 4 FM´s every day (3,5 FM´s per Day means about 100 FM per Season. And this means i get following Things only with FM´s:

    200 Blue Packs (one for wartching one for winning the game^^)
    100 Green Packs (make sure to change one player i change normally one Player in the 83. minute of a FM^^)
    about 50 Red packs (against low opponents you can make light tackling so 50 Packs are easily to get)
    and at least at my level 700 Mills Money (260k Stadium full at 22 or 23 Euro means round about 6 Mills Money plus Marketing between 1,5 Mills and 2,5 mills)

    So with this Tactic you have enough red and Blue packs and Money isnt a Problem too.

    And you get a few green Packs for PT too.

    I can normally can spend these amount of greens:

    28 from Presents from my Friends
    49 form Training (every 4 days 7 greens or 7 *7)
    about 20 from changing in normal matches and
    round about 100 from FM´s

    Result ca. 190 Green Packs to spend for PT every season without spending any Tokens.

    In the first season i spent greens on 5 Players to get them with an SA or extra position and let them get to scout level (begins at 175 at level 31), at the end of this season my Team A looks like 11 scout players 10 of them with a SA, and each Player between 177 and 178 skill), next Season (i think i get progress to level 32) i think i can focuse on one or perhaps 2 Players to get them to seven star, and the rest of team A to scout level.

    All of this without spending tokens for packs^^ and next season i don´t have preasure to spend tokens for new players^^

    Hello,

    First of all , congratulations on your thread and the time you have taken sharing your experience with the rest of us.

    I confess I read the above post with much interest but have a few questions if you don´t mind.

    If I understood correctly, Team B never plays officials games. The only purpose of those 11 players is to make friendlies all season long, correct?

    If so, this leads me to my second question, aren´t 2 games a day, every day (let´s pretend you are in all 3 fronts - Champions, Cup and League) too much for just one team?

    I usually have 2 teams and rotate them between League and the 2 cups.

    Finally, I want to ask you if there is anything wrong having 2 A Teams (one for cups and another for League, for example) and between them making the same amount of friendlies that, in your case, only the B team does.

    What I want to understand is if there is anything wrong in a A team making friendlies. The doub I have when reading your comments is that it seems that A Team shouldn´t make friendlies, like this was going to harm the team in some way. Maybe it is just my impression and you just decided to do it this way like you could have done it another way with the same results. Just trying to understand if there are other options but keeping the same results you describe.

    Cheers.

    GLP