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Thread: Individual Training Planner

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  1. #1
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    Quote Originally Posted by yashanand View Post
    Does the excel sheet number changes as the player skills increase ?
    That’s a great question! No, the spreadsheet numbers show you how many training points are going to each skill based on the drills selected. What we cannot see (since it is hidden in the game mechanics) is how many training points it takes for a skill to increase by 1%. We also cannot see how that number changes for fast trainers.

    Here is how I think it works (these are made up numbers for now but you get the idea):
    - A white skill between 60 and 79 takes 10 training points to increase by 1%
    - A white skill between 80 and 99 takes 20 training points to increase by 1%
    - A white skill between 100 and 119 takes 30 training points to increase by 1%
    - A white skill between 120 and 139 takes 40 training points to increase by 1%
    So as a skill increases, it takes more and more training points to increase by 1%.

    Plus, I think each player has something like a multiplier on the training points he receives from a session that is based on his internal "training quality" or whatever you want to call it. For example, an 18 year old first class Fast Trainer might get 3x as many training points from a session, a 22 year old second class Fast Trainer might get 2x, and a 26 year old slow trainer might get 1x or even less (again, I am making up numbers just to make a point). So how fast a skill increases depends on how high the skill is to start and how fast the player trains. All of that is hidden in the game engine though so we cannot see exactly how they calculate it. What the spreadsheet is still good for is knowing exactly which skills you are training.
    Last edited by TropikThunder; 06-24-2018 at 07:57 PM.
    nikolgiorgos and yashanand like this.

  2. #2
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    I am in my 11th season, and not even single trophy

    In league I end up between ( 3 to 8) and in other tournaments initial round or Max quarter. Feeling annoyed

    I am unable to figure out what is that I am missing ?

  3. #3
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    Hello guys,
    Is Tox's guidanse from the topic's 1st page still relevant for current version?

  4. #4
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    Quote Originally Posted by Dzmitry Alifer View Post
    Hello guys,
    Is Tox's guidanse from the topic's 1st page still relevant for current version?
    Yes and no (it's complicated!)
    - The spreadsheet still works for calculating how many training points go to each skill depending on the player's position and level of the drill.
    - If a drill trains both white and gray skills, the white skills get more of the training points (meaning the points are not split evenly among all the drills).
    - A skill will increase slower the higher it is, whether it is white or gray.
    - The idea (I believe) is to first train white skills with drills that match the players position until they get to 120 or higher (when they slow down) then start focusing on the gray skills (which will increase quickly since they are usually low).

    Check my posts just above (#147 and #149).

    It takes more work now to properly choose which drills to use, and sometimes you have to train each player by himself to be really efficient. But if you pay attention to the level of that players skills (all of them, not just his white skills or overall ability) and pay attention to what skills a particular drill works, you should be more successful.

    Here's a before and after of one of my wingers:






    This is after 11 games this season (all competitions) plus 50 greens.

  5. #5
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    Quote Originally Posted by TropikThunder View Post
    Yes and no (it's complicated!)
    - The spreadsheet still works for calculating how many training points go to each skill depending on the player's position and level of the drill.
    - If a drill trains both white and gray skills, the white skills get more of the training points (meaning the points are not split evenly among all the drills).
    - A skill will increase slower the higher it is, whether it is white or gray.
    - The idea (I believe) is to first train white skills with drills that match the players position until they get to 120 or higher (when they slow down) then start focusing on the gray skills (which will increase quickly since they are usually low).

    Check my posts just above (#147 and #149).

    It takes more work now to properly choose which drills to use, and sometimes you have to train each player by himself to be really efficient. But if you pay attention to the level of that players skills (all of them, not just his white skills or overall ability) and pay attention to what skills a particular drill works, you should be more successful.

    Here's a before and after of one of my wingers:






    This is after 11 games this season (all competitions) plus 50 greens.
    @TropikThunder
    Thanks for clear answer

  6. #6
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    @TropicThunder,

    Thanks for such a good answer!

  7. #7
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    Quote Originally Posted by yashanand View Post
    I am in my 11th season, and not even single trophy

    In league I end up between ( 3 to 8) and in other tournaments initial round or Max quarter. Feeling annoyed

    I am unable to figure out what is that I am missing ?
    Farm tokens to buy expensive 18 year old or scout players. No eggs no omelettes. In supermarket their are class 1/ class 2 eggs, Some make better omelettes than others
    oguzkaganaslan likes this.