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  1. #1
    Famous Toxcatl's Avatar
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    Quote Originally Posted by KristianB View Post
    I'm getting 30 videos per day even when using x2
    I've been told several times the pools are different, and I have tested it several times after that, and it was always 1 bonus + 29 rests =\ I did it in the morning, changed google ad id, was rebooting my phone. Nope, 29 rests are left if I have watched 2x bonus video that day.
    Honestly, I dunno wtf is this sh1t.
    Gonna try again next season. Like, for the 4th time maybe.

    Quote Originally Posted by KristianB View Post
    I've got only 3 players who play both attack and defense.
    I have only one player with one position: the goalkeeper =]
    Last edited by Toxcatl; 03-03-2018 at 09:41 PM.
    It wasn't our day.

  2. #2
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    I'll buy some string player tommorrow. Just for that and friendlies with some weak accounts.

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    Quote Originally Posted by Toxcatl View Post
    Gonna try again next season. Like, for the 4th time maybe.
    Well, I checked again. If I have used 30 videos for rest packs, the 2x bonus button is inactive.
    I will check (one more time) tomorrow: gonna use 2x bonus video, and count available ad videos after that.
    It wasn't our day.

  4. #4
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    I normally use this technique
    Attacking -(WARM UP, SHOOTING, PASS GO SHOOT, SET PIECE/1-1FINISHING, SKILL, STRETCH)
    Defending -(WARM UP, GK TRAINING, PIGGY IN THE MIDDLE, USE YOUR HEAD, VIDEO ANALYSIS, STRETCH)
    It takes less condition and my players are doing quite good (especially my wingers).

    Sent from my Lenovo A7000-a using Tapatalk

  5. #5
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    Quote Originally Posted by Nithish78 View Post
    I normally use this technique
    Attacking -(WARM UP, SHOOTING, PASS GO SHOOT, SET PIECE/1-1FINISHING, SKILL, STRETCH)
    Defending -(WARM UP, GK TRAINING, PIGGY IN THE MIDDLE, USE YOUR HEAD, VIDEO ANALYSIS, STRETCH)
    It takes less condition and my players are doing quite good (especially my wingers).
    It takes less condition for what? For training bonuses? No, it doesn't. For normal training? How can you spend less condition, if you need to spend, let's say, 20% of it? This doesn't make any sense.

    I'm sorry, but this is not a technique, rather two sets of mindlessly picked drills. They save you some time and effort to plan training sessions carefully, sure, but they can't be effective if you train all your attackers and defenders in two groups. You are wasting condition on training grey skills. Every position has it's own unique set of optimal drills, but you use the same sets for two big groups of very different players.

    No offence, but I think you need to dig in the training system a little bit deeper before giving advises.
    Last edited by Toxcatl; 03-29-2018 at 12:03 AM.
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  6. #6
    Apprentice John Grant's Avatar
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    Quote Originally Posted by Toxcatl View Post
    It takes less condition for what? For training bonuses? No, it doesn't. For normal training? How can you spend less condition, if you need to spend, let's say, 20% of it? This doesn't make any sense.

    I'm sorry, but this is not a technique, rather two sets of mindlessly picked drills. They save you some time and effort to plan training sessions carefully, sure, but they can't be effective if you train all your attackers and defenders in two groups. You are wasting condition on training grey skills. Every position has it's own unique set of optimal drills, but you use the same sets for two big groups of very different players.

    No offence, but I think you need to dig in the training system a little bit deeper before giving advises.
    I dont think its really a waste if some training goes to the gray skills , especially for defenders , unless your only solution to playing this game is to produce mutants. I am finding more and more that players with good white skills and decent gray skills are at least a match for the mutants who always have poor gray skills , such is the nature of these players. I give all my defenders enough speed to at least have a chance against mutant attackers with a special focus on outside defenders but it is in some of the gray skill areas that my players can start to nullify the mutants. For example , strength which is generally very poor in mutants. As I have given my players enough speed to at least stay close to a mutant that as soon as it becomes a contest for the ball then my player with superior strength wins the contest most of the time and lets face it a mutant attacker without the ball is useless.

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    Quote Originally Posted by John Grant View Post
    I dont think its really a waste if some training goes to the gray skills , especially for defenders , unless your only solution to playing this game is to produce mutants. I am finding more and more that players with good white skills and decent gray skills are at least a match for the mutants who always have poor gray skills , such is the nature of these players. I give all my defenders enough speed to at least have a chance against mutant attackers with a special focus on outside defenders but it is in some of the gray skill areas that my players can start to nullify the mutants. For example , strength which is generally very poor in mutants. As I have given my players enough speed to at least stay close to a mutant that as soon as it becomes a contest for the ball then my player with superior strength wins the contest most of the time and lets face it a mutant attacker without the ball is useless.
    You think individual skills matter. I used to think that too.
    Now after months of testing different training philosophies I tend to agree with nikolgiorgos -- they don't. The sum of them, or maybe the average does affect the team performance, but I'm now sure even about that.
    You may say I don't know for sure that having high white skills and low grey skills is better than having them all on equal level, and you will be right. But what else is there?
    Your feeling that high Strength allows you to win the ball most of the times is exactly that -- a feeling. Until you do some tests and compare results this feeling means nothing -- it lies, because you see what you expect to see.

    By the way, if Speed is useful for DC or Strength for MC, they should have been white, not grey.
    Last edited by Toxcatl; 03-30-2018 at 07:12 PM.
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    Quote Originally Posted by John Grant View Post
    As I have given my players enough speed to at least stay close to a mutant that as soon as it becomes a contest for the ball then my player with superior strength wins the contest
    strength vs. speed to win control of ball? lol, what kind of football you grew up on? what you have described sounds like good positioning vs speed, and tackling vs dribling not, or not only speed vs speed. in 1:1 counter maybe. just maybe. strenght? only use is to gain better position. good defender will predict, position himself, even "guide" the attacker... doing way less running than them. using strength is admitting you have lost battle of skills.

    please don't get this wrong, i do not understand TE logic...and as far as I know you may be right. only talking about football..

    but also, speaking of games in general it's almost never that linear, one skill vs. same or it's counterpart. few (good) games i saw code of were structured more like complex rock -papper - scissors model. for example, it would nullify attacker's speed with defender's positioning; D's positioning would be trumped with A's dribbling, A's dribbling with D's tackling etc. with structure like that and other influences like condition, morale, attendance. idk...some randomness - you have interesting game. if it is as simple as one skill vs other outcome would always be the same, no?
    Last edited by sasha m; 03-30-2018 at 10:30 PM.

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    Apprentice John Grant's Avatar
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    This is quite simple really , you believe what you believe for whatever reasons you believe it and so be it. I believe what I believe for whatever reasons I believe it. What I do know is I am having success doing what I am doing , same as you having success doing what your doing and lets leave it at that. You really dont want to know about any idea that challenges your accepted wisdom and thats fine with me , I really dont care that much about your feelings on the matter to be honest.

    Strength v speed to win control of the ball............of course its not that simple but I didnt think you would need to be spoonfed every detail. Lets assume the A player has good/great skills in such items as dribbling and speed and creativity but is weak in strength and aggression, lets also assume the D player has good tackling, positioning, strength and aggression but is weak in speed. In open field space the A player will use superior speed to defeat the D player however in close situations the D player will be able to nullify the speed advantage and use superior strength and aggression to effectively push ( poor choice of word I know) the A player off the ball and take control of the situation on more occasions.

    Best training drills-bluestacks_screenshot.jpg

    This is a player I am building up , as you can see I am advancing his white skills but I am also enhancing certain gray skills such as speed and passing. I am having good success with defenders who can not only stop an opponent but then start the attack from deep.
    You may say I am wasting my time and that is your opinion to which you are entitled but I know that the semi mutant attackers I come up against these days dont really worry me anymore because of defenders with speed and passing skill to shift the ball upfield in a good manner. Each to their own theory I guess and until I see overwhelming evidence that what I am doing is not working I will continue on my merry way. Should that evidence become apparent then I will reassess the situation and it may be you are right and I am wrong , time will tell that story.

    In the meantime , good luck to you and I hope you achieve your goals.
    Last edited by John Grant; 03-31-2018 at 12:37 AM.

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    ok, look...
    no need to be that passive-aggressive, it's a feckin game we are discussing.
    I know nothing and have no pre-formed opinions, still learning. however, find it hard to accept advice that can not be proved, findings and results that can not be replicated.
    ok? can we move on?
    Quote Originally Posted by John Grant View Post
    ..... In open field space the A player will use superior speed to defeat the D player however in close situations the D player will be able to nullify the speed advantage and use superior strength and aggression to effectively push ( poor choice of word I know) the A player off the ball and take control
    again, if talking about real thing (really, where from mate?) I see positioning as solution. if you read A well and place yourself as a D in that path, no need for chasing or pushing. but as you said, to each their own.

    This is a player I am building up ,
    ....
    You may say I am wasting my time and that is your opinion ...
    I also find it hard to belive that Grays do not matter. or whites, or S.A. or morale or whatever, according to some well experienced managers.
    somehow contradicts common sence, doesn't it?
    but let's see people further down that equal skill road: this is my mate's leauge:
    Best training drills-standings.jpg

    now worst team's lineup:
    Best training drills-pushy-1.jpg
    Best training drills-pushy-2.jpg

    and worst team's lowest Q player:
    Best training drills-silva.jpg

    my friend is second in that league with same Q team as a winner, same Q as last placed A.C. Pushy we have seen. believe me, every team in that leauge is absolutely
    top to bottom filled with such players

    my (rookie) conclusion (based on this alone) would be that however advanced you are, game will match you with equals. so, after certain point, why bother to spend time and cash.
    that said, obviously there are people like my mate that make it work in such environment. but it's not any set of player's skills that sets them apart.

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