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  Click here to go to the first staff post in this thread.   Thread: Players Condition - NEW

  1. #61
    VIP Gert Funck's Avatar
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    Quote Originally Posted by Moi View Post
    Not at all, Gert Funck

    I am not refusing anything. I am explaining how it works. If you don't want the condition of your players to drop much more than before, don't use extreme tactics that force your players to run and press their rivals all the time. If you don't use them, your players' condition will be similar than it was before. Of course the less condition your player has, the more chances he has to get injuried. So it's something to take into account when forcing them to do high pressure for long periods of time. But the injury formula itself hasn't changed.
    and my tactics
    Players Condition - NEW-tact.jpg

    But why does a player 95% condition go into red condition in late minutes of game (increased risk of injury) that is new, and the real IMO issue
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  2. #62
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    Quote Originally Posted by Gert Funck View Post
    and my tactics
    Click image for larger version. 

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    But why does a player 95% condition go into red condition in late minutes of game (increased risk of injury) that is new, and the real IMO issue
    Because we didn't think about this gert.. We didn't think about this thorough enough, we just tossed our idea to our players non-negotiable.. Many players didn't have your problems.. The other managers here only talk hoax, they are just not willing to accept our new idea.. If only they can see this through, because we don't see any complain with solution.. All this 7 page are only about hate about this new issue..

  3. #63
    VIP spornybol's Avatar
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    Quote Originally Posted by Moi View Post
    Not at all, Gert Funck

    I am not refusing anything. I am explaining how it works. If you don't want the condition of your players to drop much more than before, don't use extreme tactics that force your players to run and press their rivals all the time. If you don't use them, your players' condition will be similar than it was before. Of course the less condition your player has, the more chances he has to get injuried. So it's something to take into account when forcing them to do high pressure for long periods of time. But the injury formula itself hasn't changed.
    i`m not using high pressure game yet i got 3 injuries in the same day over two games and 5 injuries in 4 as i said in earlier thread so you can`t say this change has NOT had a knock on effect with injuries
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  4. #64
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    IF Really they implementing this change for our game experience ,PLEASE give us more pack from daily gifts ,then we can enjoy the game ... right now we're more frustrated and worry,rather than enjoying the game ...the developer can get money from token selling . make your managers stay,not chase them away ...a lot manager quit ,is it fun to compete with abandoned club or a bot?my league group become a ghost league after this REALISM implementation ,make this game affordable !!
    Last edited by Rosli Said; 08-28-2015 at 04:16 PM.
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  5. #65
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    Quote Originally Posted by Rosli Said View Post
    IF Really they implementing this change for our game experience ,PLEASE give us more pack from daily gifts ,then we can enjoy the game ... right now we're more frustrated and worry,rather than enjoying the game ...the developer can get money from token selling . make your managers stay,not chase them away ...a lot manager quit ,is it fun to compete with abandoned club or a bot?my league group become a ghost league after this REALISM implementation ,make this game affordable !!
    Or fix the match 2 days at least after previous match as real rule.
    Top 11 one day = one week

    So, next match should be scheduled 6-7 hours after previous match.
    Of course, many managers cannot control live matches.

  6. #66
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    I hestiate to invest potential youngsters now.

    One match comsumes Average 40% stamina (equal to one day recovery stamina).
    One match earns 1-2 technically points depended on performance.
    One day training earn at least 3 technical points.

    Bench vacancies is 22. Potential youngster can only train rather than play match.

  7. #67
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    After one day two matches, my players stamina is around 58-60%
    I have 21 players with rotation tactic.
    But it is still hard to handle two matches per day.

    Have to watch video now...

  8. #68
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    Quote Originally Posted by Rayyaun View Post
    Or fix the match 2 days at least after previous match as real rule.
    Top 11 one day = one week

    So, next match should be scheduled 6-7 hours after previous match.
    Of course, many managers cannot control live matches.
    6-7 hours still not enough ,unless they increase % condition recovery every 3 hours up to 10% maybe

  9. #69
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    Quote Originally Posted by Rayyaun View Post
    After one day two matches, my players stamina is around 58-60%
    I have 21 players with rotation tactic.
    But it is still hard to handle two matches per day.

    Have to watch video now...
    when you change your players ,need to change the substitute too if you can't watch the match live.. like what i am doing ,have 2 set of lineup, rotate them after every match and watch the next match ...if got player injured ,change formation or use pack ... tiring ,troublesome ...pack is a must
    Last edited by Rosli Said; 08-28-2015 at 05:39 PM.

  10. #70
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    Top 11 eleven are now officially declared as a free to play ,pay to win !!!
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