Quote Originally Posted by gogs67 View Post
I'll repost this from a few days ago

"how about the daily skill boost not being random but going to the Captain? That way we can choose who receives it and it makes the captain role actually do something.
Over the course of a season (26 games) the player will increase by 10.4 skill points which is a tad over 2/3 of a Star, nice going for a favourite player?
(in fact, 28 days = 11.2 skill points)"
It's been suggested before as well. My own thoughts on this were that this could instead just be made in to a manual point allocation. I don't know if it can just be added to the game though. My point is that the two are separate matters - The Captain role and the Skill gift - but I do understand the idea. I've discussed it with others in the forum a while back when it was suggested again. We moved toward the Captain role becoming its own mechanic perhaps, maybe give players a Leadership stat via which the Manager will decide who's better suited for the role. The role itself could provide a Morale boost to fellow players or something else. A lot of interesting ideas were thrown. Anyway I hope you can see my point on separating the two.