Quote Originally Posted by Siddharth Shanker Singh View Post
Yeah the results are decided before the game starts based on the prevailing circumstances...And then again a re-simulation is done based on the current circumstance when the game stops for break that is at the 45 minute...

I have been done enough experiment before arriving to this conclusion...

You guys should also try the experiments...

Experiment 1) Set your squad to an illegal formation and then arrange a friendly match and then at the break use a legal formation...

Experiment 2) Set your squad to an illegal formation and then arrange a friendly match. As the match starts us a legal formation and then at the break again us an illegal formation...

Experiment 3) Set your squad to an legal formation and then arrange a friendly match. As the match starts us a illegal formation and then at the break again us an illegal formation...

Do these things and observer the results carefully...

I am pretty sure the results are pre -determined...But there are check points where the game is re - simulated again...Currently I don't know the number of Check Points when the game is re - simulated but seeing the number of trolls its not more than 2 ( at the start and at the end )...

If there were 4,5 instances when the game was re -simulated the number of troll would not have been so high...These game just works like a dice in which the results is based on the circumstances...

Lets consider there is A team with 30 quality vs a team with 70 quality...Now considering a fair dice the team having 70 quality should win 7 out of 10 times....

But if the dice is being thrown only 2 times the chances are high that the team having 30 quality could also win but if the dice is being thrown 5,6 times then the team having 70 quality will come out as the winner maximum number of times...If we further increase the number of throw of dice then perhaps the team with 30 quality will never win......
I'm with you. I think the results are pre-determined. Those 3 minutes before the match starts and half-time break are 2 check points. There are other 1 or 2 other check points, each in the middle of the 1st half and 2nd half, where the time just suddenly stops for like 10-20 seconds. (sometime this check point only occur 1 time either in the 1st half or the 2nd half).

Another evidence I found is that when I lost wifi connection and reconnected after 1.5 mins (I was not kicked out of the game), the game continued at the minute when the match is stopped due to lost wifi signal, and continued even though the game already finished in real time. My conclusion, the game is not real time-based, so the result is predetermined at least at each check point.

So yeah, if you change players at the 80th minute, and you're losing and you turn the match around, it looks like your decision affects the game result, but it actually does not.