Every server has a MAXIMUM number of managers (let's say 100,000 ) categorized into 60-70 levels according to the date of joining.
What I am suggesting is to (option1) allow ALL managers (let's say 100,000 ) to have equal access to the most strongest players on the server( at the first two days of the season, each according to his own resources same as in real world (or option 2) to buy 7 -8-9 stars players from auction. At the end of day 2 , the auction closes and managers will be categorized according to their power EACH SEASON, not according to the date of joining the game.
Examples: manager who invest let's say 500 dollars to purchase very strong players to jump and play lets say in level 10
Managers who watch free videos and reach a team with 7 or 8 stars will be forced to skip one level next month.
Managers who don't train their team will lose - 20% and go down in one level and give their space to a manager from a lower level.
This suggestion will also make many teams stay in same level although they were in top 8 in their league because they didn't train their team enough or buy stronger players ...
The top server will always remain let's say 75. and players will also will have a maximum lets say 350 that they can't exceed. ( a football player is not a super man ) but the managers will go up and down according to their power / training ...
Now we're playing in a triangular shape game that has a large base ( thousands of managers ) and small peak ( only tens ).
Some thoughts
Why don't the game ALLOW ( not force- as this suggestion should be an option not obligatory) ITSELF to take a square shape ( same amount of managers at low - middle - high leagues ) , a diamond shape users with a small base large body and small amount of managers at peak or even an upside down pyramid with large amount of managers at the top (day 1 they join the game and stay at top as long as they maintain their team in good shape or go down the pyramid if they don't ... ?


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