
Originally Posted by
khris
Training doesn't impact the ratings. You cant train a player and make him go from a 7-7-7-7-7 to a 10... the limits are set by default by assigning internal roles with different powers achiebable for each player, you can expose the internal programming and see the player limit by playing a friendly vs a -10 levels team.
The only way to create the "perfect team" is to understand how the engine assigns roles, and how many good roles can exist in your team, so then you check subs and reserves in a friendly as commented before, and you basically, have to liberate the old excelent programmed players and their roles, so then when you go to the market there is a chance to have a new player with a good role with high dominance+contributive power.
It is a sketch of what the engine does by my experience, I cant explin it in another way sadly lol