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Thread: Training a Special Ability or New Position

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  1. #39
    Apprentice
    Join Date
    Feb 2018
    Posts
    246
    thanks tox, I've missed that -25% gain on grays part in your tutorial... doing useful, all white drills that was my only case... my mc guy is learning bit slower then amr/L pair he joins in training sometimes, i never realized it's only in that skill.

    about usefulness, alright, bad example I pulled from original post..
    basically all I was trying to say is
    Quote Originally Posted by Toxcatl View Post
    It is either high or balanced, not both at the same time. Highly-specialized players versus all-arounders. And since a player can't play two positions at the same time, it is better to train him to do one job really good.
    investment in NP to highlight a skill, not worth it...even under assumption that single skill of single player does makes any difference.
    test proposal (mental test, I'm pretty sure you can do math in seconds):
    -player 1 continues training x skill as gray
    -player 2 gets NP first to have it white:
    -continue investing same in both...
    how many greens more before they equilize? before player 2 makes use of not suffering -25% learning penalty and get that skill at same %?
    ok, his will be white, (25% more succes chance? 100%? same?) but under postulates from original post (remaining mainly in original position) it would be used once in while, and that in his or in overall team performance probably means nothing at all. will one successful pass change a game? quite possible. worth investing? hmm
    Last edited by sasha m; 04-03-2018 at 01:11 PM.