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Thread: Formations after UPDATE

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  1. #1
    Apprentice Jean.Monico's Avatar
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    Quote Originally Posted by pcmacdaniel View Post
    It seems more vulnerable to long passes than mixed or short passes.
    It is a great system to know though since when the opponent is vulnerable to it, it can be utterly dominating.
    Humm. On paper, gegenpressure is used to break the efficiency of Long passes and avoid counter-attacks - you press the opponent, so he has no time to aim for the long pass, and when he tries it, it's like he just gets rid of the ball and your defense gets it easily.
    And, again on paper, it should be vulnerable to Short passes - your players running insanely to get the ball, but the opponent doesn't even try hard and pass the ball to a close colleague (when thinking a lot is not necessary).

    Anyway, it's a just a theory that, in the real field, might work or not. And I wish I knew how it's designed in top11 so we could use it properly ;/
    pcmacdaniel likes this.

  2. #2
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    Agreed, it would be nice to get more insight.

    I've heard multiple theories, but everyone has a different one and they contradict each other and what not. I've heard the passing/marking one mentioned hear by toxcatl. I've heard another theory where their the relationship is between mentality/passing, and the four with only two options have no relationship to anything with a normal or mixed option (it's based on no mixed/normal option for some orders but not others; would this be a problem for someone writing code for the game engine?). I've heard another that its all semantics.
    Last edited by pcmacdaniel; 11-24-2017 at 10:29 PM.
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