
Originally Posted by
a.gavrilin
Thank you for all your comments, Khris. It was really interesting to read everything. Well let me ask you several questions now:
1. What is your idea about teams with 1% defensive players (and most often they are even minus/negative players? Now FA top is overcrowded with such teams. And somehow it works - this week in FA I played against a team 30% lower with all defensive players of 1%. And he simply destroyed me. My 170%+ attacking players could absolutely do nothing as during all the animations these defenders were easily stealing all the balls from my attackers.
Remember that the engine never simulates a 11vs11, it reduces the selection and only few players which are in ON do a active contribution in a match to create realistic matches, alternating the players that resolve the scenarios, so if, your key player has like 8-10-10-10-10 and there is a expected 8 as rating in the upcoming match, he may be not selected.
The 11 only is counted as overall quality to set the team quality, and your team quality distance with the oppoent quality, that can be +5% +22% etc thats the beatability margin.
2. I can not understand what is going on with ball posession? Somehow recently I NEVER can have bigger ball possession than my opponents. This is stupid when you play against 40-45% weaker team without manager, one of his players gets a red card but still he has some 52 possession against yours 48. So what component influences possession?
3. About weather - do you think it plays any attention? How in this case you should change your tactics depending on the weather?