Quote Originally Posted by Rautz View Post
If I had to guess, I think the match is equal to the lvl 4 training, not lvl 1 - this would also be true from Niko's numbers

Another point is that my players rarely lose 24% condition, more in the range of 18% - I think that's because I play them with low pressing, short passes, zonal marking.
So if you have a busy schedule, it's worth noting you can do stuff to lower their condition loss.

On the other hand, for the purpose of improving skills, if it's indeed equal to a lvl 4 training, maybe it's worth tiring them more, specially if you don't have access to lvl 4 drills (like me)
Great insight Rautz! Thanks very much. All very very valid points. Need to sort things out to get a clear picture. There is a 30% difference between lvl 1 and lvl 4 drills, that has a very big input on the end result.

What also can have a big input for sure is like you say the condition loss, full bonuses, power trained fitness ability, only activate the 50% bonus bumper for conditioning, no hard pressure or man-man D. No arrows? Does arrows matter? Maybe you can save like 6-8% in conditioning per game. That is also a good 250-350 fitness% saved per player per season. Say that it is 300%, its like having 20 rests per player additionally each season.

In other words, we need to pin the numbers down!