It is good to have some randomness, but at the right amount. Then it should be fair, that is if there are say RNGs, the chance for any particular number to appear should be the same for all teams or as appropriate but there should be no unfairness.
A bad number, on its own, cannot override the effects of quality, tactics and match preparation so much that a significantly weak team beats a stronger team due to that number only.
For me, if many of those unexpected, abnormal or what people call 'troll results' were due to randomness, then it might be that the dices were biased for my case. What I mean by that is that the dices used for one team are not the same as the one used for the other team. It cannot be that my teams had so many bad numbers for important matches in all the seasons that I have played very seriously, unless the RNG was biased for whatever reasons. But thar is just a suspicion.
So far, based on the matches I have played this season, together with some findings I made in the past, I would say that the game has become more of a pre-determined thing (why become, because I cannot say with the same confidence that it was like that way before), where the game decides itself what will happen. I have attended many matches where there were no sense at all with what was happening in those matches with respect to my formation, orders and changes I made during the game, be it where my team has won or lost; it is as if I was watching pre-recorded matches with some visual adjustments made as required (for example, substitutions). Maybe there is a RNG for how much effect a manager will have on a match itself, hence why in some matches a manager seems to have made an impact while in some other matches there were no effect at all.


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