Quote Originally Posted by Jeeves View Post
Hm, you mean like if a drill you use covers things like Rushing out and/or Communication and other attributes that exist in in non-GK skills? In that case, everything is fine.
As long as a player has attribute(s) that a drill covers, he will be able to receive gains, while expending his Condition stat.

Edit: I'll add an example in a minute.
Exactly.
I want to know if this kind of drills will have its efficiency reduce. The drills associate a total % skill gain to the relative condition loss of the single drill and these % of skill gain was divided proportionally to every single attribute the drill trains. In the case the single drill trains GK attribute too, the total % of skill gain was allocated only to the outfield player attribute. I want to know if it will continue this way or if the total % of skill gain will reduce to the presence of GK attributes...
Hope that you understand what I mean, sorry but my english is not that good.