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Thread: How to train your players properly after the update

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  1. #1
    Apprentice
    Join Date
    Jan 2018
    Posts
    237
    Quote Originally Posted by nikolgiorgos View Post
    That was before the latest update.
    Now a grey skill of 40% gaining a double of a white skill of 140%.
    If you have a new player with about equal skill, yes.
    From my experience I can say you're wrong. What means is the average quality of the drill, not of each ability...
    And, but I may be wrong, It seems to me that also the average of class skills (attack, defense, Physical e Mental) in some way influence the pace, since I notice that when I trained speed and form, already above 270%, to my aml.
    His Physycal e Mental average was 112% and Long run trained at a good pace, despite it's not top class level. Training pass e dribbling with a top class training, was less efficient, despite they were around 220% (50% less than speed and form) but average attack was around 190%.
    I'd need to test some another times with other players and collect some evidence of that, but I'm pretty sure that class skill average has some weight in the new training system.

  2. #2
    Rookie
    Join Date
    May 2018
    Posts
    126
    So, with the new system, what does a fast trainer look like? I bought a couple new players near the start of this season that I thought would be fast trainers based on their age, quality and salary, using the value chart from nikolgiorgos here: https://forum.topeleven.com/tutorial...tml#post500463

    1. 19 y/o ST, $3.38 M Market Value, 93% Ability, 33% Overall Quality
    2. 18 y/o DC, $3.83 M Market Value, 94% Ability, 33% Overall Quality

    Neither of them is a true 1st Class FT based on Nik's standards (max Quality at Level 3 is 34%, max Market Value is ~$5-6 M) but they should be 2nd Class FT.

    Since the season started, the 19 y/o ST has increased to 105% Ability (+12%), 36% Quality (+3%) and the 18 y/o DC has increased to 103% Ability (+9%) and 35% Quality (+2%). I don't powertrain but I do train all my players each day using about 30% condition (two green packs) plus whatever skills they gain during games. Does anyone have an opinion whether this increase is fast, slow, medium?

    Note: my attack drills are higher level than my defense drills, so I think that's why the ST has advanced faster than the DC.