Scout players are crap (for training I mean).
But recommended it's worthy.
Specially those 19 y.o. ST-AMx with some good s.a. .
Unfortunately you can't have them when you want or what option you need.
Scout players are crap (for training I mean).
But recommended it's worthy.
Specially those 19 y.o. ST-AMx with some good s.a. .
Unfortunately you can't have them when you want or what option you need.
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Another GK training test for my ST J. REP (I can see that he is a 2nd class fast trainer).
20 greens for this set
20 more greens for this.
I saw in his "final" set that he earned those skills only from the box-drill of "Shooting" and not any from "Wing play"
So for another time I can't see any advantage of the trick.
Also in another test, i confirmed (paying 4-5 greens for nothing ), that if there is some connection loss, the "hidden" gaining of the previous GK drills is lost.
So it's very risky to spend so many greens and have some interruption before the last useful drill set.
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p75 LV33
A recommended player
So this season I had a recommended player but it was in the first days where my team quality wasn't high so I had a 5* player.
He has lower quality than the usual 118% and the 79 tokens.
As he had two good positions and s.a.I got him.
Some extra training now.
I used two training.
One the classic and the other with GK trick.
Used about 30 greens for each training style.
The result f the simple training was better.
Got 96 skills instead of 86 of the GK trick ( )
Ok , De Jong is a fast trainer but prefer to had him as a 118% player even if I had to spend some tokens extra.
Specially now that we cant see so many vids for free boosters.
Last edited by nikolgiorgos; 09-01-2017 at 08:22 AM.
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p76 LV33
Value jump
This season I 'm at LV33 so we have a weird situation.
It's about the values transformation.
As we can see (from #172 https://forum.topeleven.com/tutorial...ainers-18.html ),
lv 32- max q179 - max 115M WAGE 45M
lv 33- max q184 - max 126M WAGE 47M
lv 34- max q189 - max 127M WAGE 47M
the value jumps from 115 (max) to 126.
This season I bought 3 scout list players and when they became 7* players, their value went to 126.
The same will happen to all the other players when they 'll be also 7*.
Interesting
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So I decided to spend some greens to my "fast trainer" ( I hope he is ).
Trained from 101% - 118% and also added FK specialist SA.
What to do next ? Add some new positions to him or just train him as much as I can afford...
I have heard, that if this kind of player will reach 7* , then hes training will slow down....
@GloryHinter is right.
First position & sa and then quality.
Now extra greens for new position is waste.
But in two tanking seasons he can get a free one so I would recommend MR, AMC or ST.
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Hi. Let me just give you one piece of information: the scout player (free) that nordeus gave us with this new system is a very SLOW trainer. LOL. I've got a 22 y.o. DMC-DC with 7* and FK s.a. (real good player), and decided to do the tests.
Result: trained 4 times with 18 condition loss, and just gained 4 ab.!! Really crap!
But this case raised me a doubt.
I know that 18/19 y.o gain abilities always faster that 22/23 y.o (and so on...), but is there such a difference like my example, or my scout player is a slow trainer?
One more to nikolgiorgos:
- in 4 training runs, when I get an average of 4 and above is considered a fast trainer, right?
- and when I get an average of 6 or above? It's a very fast trainer?
Thank you all!
I think 4 training sets are small sample to detect if a player is a fast trainer.