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  1. #11
    Famous nash123's Avatar
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    Quote Originally Posted by Jeeves View Post
    My advise: set your goal beforehand. What player you wanna get, their skills, their roles, SAs, how much you'd be willing to spend in the worst case scenario. Then give the game a few minutes of your time and do some auction runs. You didn't win any player? Well you also didn't lose anything. Why not try at a different hour of the day? It's still viable to try and snipe players at the more irregular hours of the day actually. And I'm reading that some of you were actually able to acquire some good players still!


    Ahm... do you think, we are stupid?

    I believe... no, I'm sure, EVERY experienced manager at this forum knows how he has to go for new player. WE all knew, when the best time was to get f.e. Nordgens. We know, who has to replace... we know, what we need. I'm also sure, at this forum, there are much more people, who (try to) understand the game/tactics/formation, than your social media friends. In my early days in this game, I read your FB-site too... and a lot of comments. And... as a newbie, I knew, there are ~98% moaner, who never reflect themselves...
    Take a look at "Season 91 - Are you ready?" and you can follow, how long it takes me to get a replacement for my ST (who played 15 seasons!!!), but this is managing.
    Now... it's just a player farming. Nobody knows, where the player come from. Nobody knows, if this player showed bad or good performance (if it isn't a Nordgen).

    And believe me, quickness isn't better, always. Beside this... for a real manager, the new system costs and wastes a lot more. This a big step you will lose a lot of good manager .
    With your post... I'm really afraid of the day, you introduce the 2-week season.


    Another suggestion: At your app-discription, you say, you have 150 mio players (if it's true or not...). No other football managing game out there has nearly the same amout of player. You know... they played it/started playing with the old auction system? Did you ever thought, WHY your game has much more success than every other managing game?
    A last word: history should tell us, the mass of people isn't an indicator, if something is good or not.
    Last edited by nash123; 04-26-2017 at 08:33 PM. Reason: typo

    Nasharak FC - Club Museum
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